Links between developer docs
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@ -44,27 +44,32 @@ offers services around the set of projects.
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[]($section.id("commands"))
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## Editor commands and modes
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When a buffer is active, it has an `Editor` attached to it; an editor
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might have associated tree-sitter support, given the file type detected,
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and offers common services that are aimed to be used by `Commands` to
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manipulate the contents of a buffer at a higher level, the selections,
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cursors, cursor selections `CurSel` and the `View`. The commands are
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used by `Modes` with `Keybindings`. The main mode is Flow and the
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keybindings can be used to map to a mode built up entirely on solely
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calling already created commands. An example of a mode created by
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command composition is `Emacs` mode, for instance, it's possible to
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create a nano mode with just keybindings. In the other hand, `Vim` and
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`Helix` modes have particular definitions for commands that interact
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with the buffers, being modal editors.
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When a buffer is active, it has an [Editor](/docs/architecture/editor)
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attached to it; an editor might have associated tree-sitter support,
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given the file type detected, and offers common services that are aimed
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to be used by `Commands` to manipulate the contents of a buffer at a
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higher level, the selections, cursors, cursor selections `CurSel` and
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the `View`. [Commands](/docs/architecture/command) are used by `Modes`
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with [Keybindings](/docs/architecture/keybind). The main mode is Flow
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and the keybindings can be used to map to a mode built up entirely on
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solely calling already created commands. An example of a mode
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created by command composition is `Emacs` mode, for instance, it's
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possible to create a nano mode with just keybindings. In the other hand,
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`Vim` and [Helix](/docs/mode/helix) modes have particular definitions
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for commands that interact with the buffers, being modal editors.
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[]($section.id("tui"))
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## Text user interface
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`Tui` governs it all offering support for `Palettes` that are known
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in other environments as pickers, as well as offering information
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through a set of `_views` (i.e. `logview`, `inputview`,
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`inspector_view`) and `status` (i.e. `tabs`, `clock`, `branch`,
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`linenum`).
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`Tui` governs it all offering support for
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[palettes](/docs/architecture/palette) that are known in other
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environments as pickers, as well as offering information through a
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set of `_views` (i.e. `logview`, `inputview`, `inspector_view`) and
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`status` (i.e. `tabs`, `clock`, `branch`, `linenum`), in the statusbar
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[minimodes](/docs/architecture/minimode) will be present too, those
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that receive more keypresses to offer additional functionality, such
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as finding in files, finding in the current buffer, open files
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and replacing a character.
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[]($section.id("oses"))
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## Operating systems and UI
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@ -77,16 +82,16 @@ and Android via Termux, while in Windows there is an special GUI.
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## Communication between components
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[Thespian](https://github.com/neurocyte/thespian) is in charge of
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processes synchronization and allows sending messages between
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different flow components, for example, when a widget needs
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updating information from changing states of internal data and
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when components or external processes take time and need to return
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an answer, all this without blocking the user interface. Tree-sitter
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queries to highlight the current file of a particular
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language and LSPs usually take time by the nature of operations they
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perform, integration with git and running a `shell` command via a
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`task` all are coordinated thanks to the infrastructure that
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Thespian provides.
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processes synchronization and allows sending
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[messages between different flow components](/docs/architecture/inner_data_exchange),
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for example, when a widget needs updating information from changing
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states of internal data and when components or external processes take
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time and need to return an answer, all this without blocking the user
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interface. Tree-sitter queries to highlight the current file of a
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particular language and LSPs usually take time by the nature of
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operations they perform, integration with git and running a `shell`
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command via a `task` all are coordinated thanks to the infrastructure
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that Thespian provides.
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[]($section.id("languages"))
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## Programming languages support
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@ -111,7 +116,7 @@ feedback via `logview`. To view logs use `f11` to toggle the
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previous messages, or alternatively, open flow with the option
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`--show-logs`.
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To log something import
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To log something, first import
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```zig
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const log = @import("log");
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@ -135,13 +140,14 @@ logger.print("{} unsaved buffer(s) remaining", .{remaining});
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### View key presses
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There are situations when you press some keys without the expected
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behavior happening, to review if flow is getting the keys, or your desktop
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environment or something else are capturing them, you will want to
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invoke flow with the option `--show-input`.
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behavior happening, to review if flow is getting the keys, or your
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desktop environment or something else are capturing them, you will want
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to invoke flow with the option `--show-input`.
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[]($section.id("next"))
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## Next steps
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* [Guidelines for contributions](/docs/contributing)
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* [Take a peek on testing](/docs/testing)
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* [Configure some keybinds](/docs/architecture/keybind)
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* [Back to docs](/docs)
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@ -4,32 +4,36 @@
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.author = "Igor Támara",
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.layout = "tutorial.shtml",
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.draft = false,
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.custom = { .githubedit = "https://github.com/neurocyte/flow-website/tree/master/content/docs/architecture/command.md"},
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.custom = {
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.githubedit = "/docs/architecture/command.smd",
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.codepath = "src/tui/editor.zig",
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},
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---
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Commands are actions triggered to operate on buffers primarily. They
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are present in `editor`, `tui`, `mode` and `minimodes`, it's possible
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to find commands in other places, which will become evident when the
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need arises.
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Commands are actions triggered to operate on buffers primarily. They are
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present in `editor`, `tui`, `mode` and `minimodes`, it's possible to find
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commands in other places, which will become evident when the need arises.
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[]($section.id('notes'))
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## Previous notes
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Note: Flow is programmed with [zig](https://ziglang.org/), if you are familiar
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with C, C++, Rust, there are differences and reasonings that
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might find useful when [learning Zig](https://ziglang.org/learn/). If you
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are coming from higher level programming languages such as Python, Ruby,
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C#, Java, Golang, Typescript it will be an opportunity to learn about trades
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of managing memory and fast responses and some lower level concepts present
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in Zig. If you are brand new to programming, some general concepts will be
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Note: Flow is programmed with [zig](https://ziglang.org/), if you are
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familiar with C, C++, Rust, there are differences and reasonings that might
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find useful when [learning Zig](https://ziglang.org/learn/). If you are
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coming from higher level programming languages such as Python, Ruby, C#,
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Java, Golang, Typescript it will be an opportunity to learn about trades of
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managing memory and fast responses and some lower level concepts present in
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Zig. If you are brand new to programming, some general concepts will be
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needed and practice in another language before getting into flow development.
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If you are new to Zig, it's a good idea to take a look at
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[ziglings](https://ziglings.org/) to practice, as you learn the language.
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Maybe there is a [shell command invoked](/docs/architecture/keybind#shell) with a
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keybinding that can help in the task you are aiming at before developing
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flow itself.
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Maybe there is a [shell command invoked](/docs/architecture/keybind#shell)
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with a keybinding that can help in the task you are aiming at before
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developing flow itself.
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[]($section.id('creating'))
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## Understanding and creating commands
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A command is a function with a type like
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@ -45,8 +49,8 @@ pub const copy_meta: Meta = .{ .description = "Copy selection to clipboard" };
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```
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`copy` command is defined in `editor.zig`, which copies the current
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selections into the pimp internal clipboard. Commands are available
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to all the modes if defined as pub.
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selections into the pimp internal clipboard. Commands are available to all
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the modes if defined as pub.
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`meta` holds the description appearing in the command palette and optionally
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has arguments, the most common, an integer, that usually constitutes a
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@ -54,6 +58,7 @@ repetition parameter, targeting vim, emacs and helix modes. As you dig in,
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there might be particularities on the parameters accepted for a given
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command.
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[]($section.id('calling'))
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## Invoking another command
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Commands can be bound to mnemonics in modes by convention. For example, in
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@ -71,6 +76,7 @@ given that this command is defined in `vim.zig` which is calling the `quit`
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command defined in `editor.zig`. `cmd` takes care of routing and finding
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the command wherever it is defined.
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[]($section.id('tldr'))
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## Chaining commands
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Chaining commands is also common, and, by the way, swift. This is a sample
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@ -87,10 +93,12 @@ Sometimes [keybinding](/docs/architecture/keybind) is enough to accomplish
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a compound of already present commands, in others, zig programming is the
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path to be taken.
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# More in depth commands
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[]($section.id('deepen'))
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## More in depth commands
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Is common to define private functions in a given module that are invoked from
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commands, as usual, functions are meant to be reused and help organize code.
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Is common to define private functions in a given module that are invoked
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from commands, as usual, functions are meant to be reused and help organize
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code.
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For example, in hx mode `helix.zig` the `select_to_char_left_helix` command
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uses the functions `helix_with_selections_const_arg` which iterates over all
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@ -102,20 +110,40 @@ pub fn select_to_char_left_helix(_: *void, ctx: Ctx) Result {
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}
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```
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## Sending parameters to commands
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[]($section.id('command_arguments'))
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### Sending parameters to commands
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`cmd` is in charge of finding a command given its name, and parameters sent
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to commands are vary for each command, for example, when interacting with
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the clipboard, the messages sent are multiple chunks of information, for
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now an example of such usage can be seen in a function that fetches contents
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from the clipboard.
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to commands vary for each command.
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The command `goto_line`, which receives as parameter an integer(in the case
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of vim and helix mode, you first type the number and then the action, gg)
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as stated in its meta:
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```zig
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pub const goto_line_meta: Meta = .{ .arguments = &.{.integer} };
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```
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There are more advanced topics related to commands that are covered in the
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[editor](/docs/architecture/editor), that deeps in specific details of
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the editor and its interaction with cursors, selections and buffers
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and to actually receiving the integer parameter:
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```zig
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pub fn goto_line(self: *Self, ctx: Context) Result {
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var line: usize = 0;
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if (!try ctx.args.match(.{tp.extract(&line)}))
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return error.InvalidGotoLineArgument;
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```
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[]($section.id('next'))
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## Next steps
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There are more advanced topics related to commands that are covered in
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the [editor](/docs/architecture/editor), that deeps in specific details
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of the editor and its interaction with cursors, selections and buffers
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modifications, among others.
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Learning about interactions with the buffer and editor is present in
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[minimodes](/docs/architecture/minimode).
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* [Add tests](/docs/testing) to harden your code
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* [Back to architecture](/docs/architecture)
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@ -5,13 +5,7 @@
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.layout = "tutorial.shtml",
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.draft = false,
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.custom = {
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.githubedit = "docs/architecture/editor.md",
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.prevurl = "docs/command",
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.prevtext = "Commands",
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.topurl = "docs/architecture",
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.toptext = "Architecture",
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.nexturl = "docs/architecture/minimode",
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.nexttext = "Mini modes",
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.githubedit = "docs/architecture/editor.smd",
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.codepath ="src/tui/editor.zig",
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},
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---
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@ -24,6 +18,7 @@ read the [architecture briefing](/docs/architecture), about
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[commands](/docs/architecture/command) and
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[keybinds](/docs/architecture/keybind).
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[]($section.id("concepts"))
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## Some concepts
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The `primary Cursor` is presented always in the `Editor`,
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@ -63,6 +58,7 @@ also sometimes receive metrics from the editor that help determine
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if a cursor is about to exit boundaries of the buffer and have
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everything "in place".
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[]($section.id("commands"))
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## Editor Commands
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We mentioned earlier that most of the operations work on all
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@ -85,6 +81,7 @@ thinking only in the current cursor and if required, the
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operation will be applied to all the cursors, the same applies
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to selections, cursels and marks.
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[]($section.id("moving"))
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## Moving
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For example, to move the cursors a page up, we can look at
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@ -103,6 +100,7 @@ The family of `move` functions is big, look for the methods
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whose name has the word move in them. with the command palette
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is possible to get a glimpse of them.
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[]($section.id("selecting"))
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## Selections
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There are naming conventions for the functions that help
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@ -138,6 +136,7 @@ fn with_selection_and_view_const
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fn with_selections_and_view_const
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```
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[]($section.id("modifying"))
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## Modifying the buffer
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The `select` family of functions is bigger than the set of `move`
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@ -151,3 +150,10 @@ place and then applying the modification.
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[Github issues](https://github.com/neurocyte/flow/issues) are the
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main channels to do so.
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[]($section.id("next"))
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## Next steps
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* [minimodes](/docs/architecture/minimode) invoke commands defined in the editor
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* [palettes](/docs/architecture/palette) are open by commands and when selected an item, a command
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is invoked.
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* Plenty of [commands](/docs/architecture/command) are defined in the editor.
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|
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@ -6,42 +6,40 @@
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.draft = false,
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.custom = {
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.githubedit = "docs/architecture/inner_data_exchange.smd",
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.prevurl = "docs/architecture/editor.zig",
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.prevtext = "Editor",
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.topurl = "docs/architecture",
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.toptext = "Architecture",
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.codepath ="src/tui/editor.zig",
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},
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---
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Flow uses actor model to offer an snappy experience when working with
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projects that have tens of thousands of source files, also features async
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communication with the threads that are working in independent tasks that
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contribute to have vcs, lsp and tree-sitter integration, apart from the
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directory introspection to make available what is expected from an IDE. The
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command arguments travel to the target command and are en/decoded powered by
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[cbor](https://github.com/neurocyte/cbor), the same as the parameters that
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are sent from one thread to another. The process management is provided by
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[thespian](https://github.com/neurocyte/thespian).
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projects that have tens of thousands of source files, also features
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async communication with the threads that are working in independent
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tasks that contribute to have vcs, lsp and tree-sitter integration,
|
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apart from the directory introspection to make available what is
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expected from an IDE. The command arguments travel to the target
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command and are en/decoded powered by
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[cbor](https://github.com/neurocyte/cbor), the same as the parameters
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that are sent from one thread to another. The process management is
|
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provided by [thespian](https://github.com/neurocyte/thespian).
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This chapter describes the mechanisms that flow has to pass arguments
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between components.
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[]($section.id('libraries'))
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## Library usage
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* The Thespian library sends and receives `thespian.message` values, which
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are strongly typed, but schema free CBOR encoded structures. It supports
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spawning, linking, killing, etc., of lightweight processes (aka the "Actor
|
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Model" with "Green Threads") and provides async file and network IO and
|
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child process management.
|
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* The Thespian library sends and receives `thespian.message` values,
|
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which are strongly typed, but schema free CBOR encoded structures.
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It supports spawning, linking, killing, etc., of lightweight processes
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(aka the "Actor Model" with "Green Threads") and provides async file
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and network IO and child process management.
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* The CBOR library encodes decodes CBOR structured data to/from Zig
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variables
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* Encoding happens via the `cbor.write*` functions. These are wrapped by
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`command.fmt` and `thespian.message.fmt` which provide fast allocation
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free encoding to a thread local buffer. Note that the CBOR data encoded
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via the `*.fmt` functions will only survive until another message is
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encoded and must be copied somewhere for more permanent storage, or
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possibly sent somewhere via thespian.
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* Encoding happens via the `cbor.write*` functions. These are wrapped
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by `command.fmt` and `thespian.message.fmt` which provide fast
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allocation free encoding to a thread local buffer. Note that the CBOR
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data encoded via the `*.fmt` functions will only survive until another
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message is encoded and must be copied somewhere for more permanent
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storage, or possibly sent somewhere via thespian.
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* Decoding happens via the `cbor.match`, `cbor.extract` and
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`cbor.extractAlloc` group of functions. `cbor.extract` functions do not
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allocate and cannot be used to extract some types that require allocation.
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|
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@ -51,31 +49,19 @@ variables
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data buffer. `thespian.message.match` and `thespian.extract` functions
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are fairly simple wrappers.
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### Example of command argument usage
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The most basic example on deserialization of an integer value can is shown
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in [commands](/docs/architecture/command#command_arguments).
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|
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The command `goto_line`, which receives as parameter an integer(in the case
|
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of vim and helix mode, you first type the number and then the action, gg)
|
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via its meta is declared as:
|
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|
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```zig
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pub const goto_line_meta: Meta = .{ .arguments = &.{.integer} };
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```
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|
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To actually receiving the integer parameter:
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|
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```zig
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pub fn goto_line(self: *Self, ctx: Context) Result {
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|
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var line: usize = 0;
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if (!try ctx.args.match(.{tp.extract(&line)}))
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return error.InvalidGotoLineArgument;
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```
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|
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Cbor features en/decoding arrays and compounds of basic types and the only
|
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requirement is to decode in the same order as encoding the data, more
|
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samples of usage can be seen in
|
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Cbor features en/decoding arrays, json and compounds of basic types and the
|
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only requirement is to decode in the same order as encoding the data, more
|
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samples on using cbor can be seen in
|
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[cbor tests](https://github.com/neurocyte/cbor/blob/master/test/tests.zig).
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|
||||
For example, when interacting with the clipboard, the messages sent are
|
||||
multiple chunks of information,
|
||||
|
||||
|
||||
[]($section.id('scoping'))
|
||||
## Buffer scoping
|
||||
|
||||
CBOR structures are mostly stored in a way that avoids allocation entirely.
|
||||
|
|
@ -118,6 +104,17 @@ from.
|
|||
CBOR data and will be invalidated implicitly when the CBOR buffer they came
|
||||
from is invalidated/overwritten.
|
||||
|
||||
[]($section.id('next'))
|
||||
## Next steps
|
||||
|
||||
Serialization and deserialization occurs almost everywhere
|
||||
|
||||
* [Editor](/docs/architecture/editor)
|
||||
* [Commands](/docs/architecture/command)
|
||||
* [Minimodes](/docs/architecture/minimode)
|
||||
* [Architecture](/docs/architecture)
|
||||
|
||||
[]($section.id('more'))
|
||||
## More information
|
||||
|
||||
* [Deepwiki on cbor](https://deepwiki.com/neurocyte/cbor)
|
||||
|
|
|
|||
|
|
@ -4,26 +4,31 @@
|
|||
.author = "Igor Támara",
|
||||
.layout = "tutorial.shtml",
|
||||
.draft = false,
|
||||
.custom = { .githubedit = "https://github.com/neurocyte/flow-website/tree/master/content/docs/architecture/keybind.md"},
|
||||
.custom = {
|
||||
.githubedit = "/docs/architecture/keybind.smd",
|
||||
.codepath ="src/keybind/builtin/",
|
||||
},
|
||||
---
|
||||
|
||||
If you are here, it's possible that you already have edited your
|
||||
If you are here, maybe is because you want to make flow behave according
|
||||
to your key presses preferences or possibly you already have edited your
|
||||
own keybinds to suit your needs and are looking for some advanced
|
||||
topics to extend your use cases and make everything easier and
|
||||
fluid when in Flow. If you have not, take a peek to learning how
|
||||
to do it.
|
||||
topics to cope your use cases and make everything easier and
|
||||
fluid when in Flow.
|
||||
|
||||
Using the command palette `Ctrl+Shift+p` and typing **Edit key bindings**,
|
||||
takes you to the json file to extend Flow configuring
|
||||
keybindings to suit your needs.
|
||||
Using the command palette `Ctrl+Shift+p` and typing **Edit key
|
||||
bindings**, takes you to the json file to extend Flow configuring
|
||||
keybindings to suit your needs. According to the mode you are in, the
|
||||
corresponding file will be opened. The palette can also be reached left
|
||||
clicking on the current mode in the status bar.
|
||||
|
||||
[]($section.id('tldr'))
|
||||
## ;TLDR;
|
||||
|
||||
Once you open the corresponding json file, locate inside the imode
|
||||
(internal mode) that will accept the key or keys/combo and add an
|
||||
array, where the first element is the combination to map to the
|
||||
commands that will happen, the array accepts strings like in
|
||||
(internal mode) that will accept the key or keys/combo and add an array,
|
||||
where the first element is the combination to map to the commands that
|
||||
will happen, the array accepts strings like in
|
||||
|
||||
```js
|
||||
["ctrl+alt+shift+p", "open_command_palette"]
|
||||
|
|
@ -32,33 +37,37 @@ commands that will happen, the array accepts strings like in
|
|||
To avoid screwing up the combinations, and putting Flow in an unusable
|
||||
state derived from a wrong mapping of key combinations, read on.
|
||||
|
||||
[]($section.id('defaults'))
|
||||
## Resetting keys to factory defaults
|
||||
|
||||
User configured keybindings are stored in Flow's configuration
|
||||
directory under `keys/mode.json` where mode can be `flow`,
|
||||
`emacs`, `vim`, `helix` or customized ones. Removing the keys
|
||||
directory or the particular mode file can take you out from a
|
||||
broken state.
|
||||
User configured keybindings are stored in Flow's configuration directory
|
||||
under `keys/mode.json` where mode can be `flow`, `emacs`, `vim`, `helix`
|
||||
or customized ones. Removing the keys directory or the particular mode
|
||||
file can take you out from a broken state.
|
||||
|
||||
[]($section.id('modes'))
|
||||
## Keybinds for each mode
|
||||
|
||||
Keybinds are edited per mode, and other modes inherit what is
|
||||
defined in your `flow.json` keybindings. Each mode override keybindings
|
||||
of its parent mode. For example, if you are in **emacs** mode you will
|
||||
be redirected to `emacs.json` and it will override the keybindings from
|
||||
Keybinds are edited per mode, and other modes inherit what is defined
|
||||
in your `flow.json` keybindings. Each mode override keybindings of its
|
||||
parent mode. For example, if you are in **emacs** mode you will be
|
||||
redirected to `emacs.json` and it will override the keybindings from
|
||||
flow.
|
||||
|
||||
[introducing keybindings](/devlog/2024#2024-12-05T20:55:00) showcases
|
||||
how to get to edit keybindings.
|
||||
|
||||
[]($section.id('hierarchy'))
|
||||
## Keybindings hierarchy
|
||||
|
||||
Some terminology
|
||||
|
||||
* **Mode**: Stored in a json file, like flow mode declared in `flow.json`.
|
||||
* **Mode**: Stored in a json file, like flow mode declared in
|
||||
`flow.json`.
|
||||
* **Imode**: under the json file.
|
||||
* **Major Imode**: `project` or descendant from `project`.
|
||||
* **Minimodes**: To be used momentarily and do not inherit from `project`.
|
||||
* **Minimodes**: To be used momentarily and do not inherit from
|
||||
`project`.
|
||||
|
||||
In general a keybinding json shows this hierarchy:
|
||||
|
||||
|
|
@ -67,41 +76,40 @@ Mode > Imode > press > Key and commands
|
|||
map > map > array > array(array(string,numbers),strings,numbers)
|
||||
```
|
||||
|
||||
`Mode` is the json file that holds a map, where each
|
||||
entry has a map called `press` that is an array of
|
||||
arrays.
|
||||
`Mode` is the json file that holds a map, where each entry has a map
|
||||
called `press` that is an array of arrays.
|
||||
|
||||
`project` is the main imode in `flow.json` and it can be
|
||||
noticed that `normal` imode `inherit`s from `project`,
|
||||
some modes have `release`, usually one will be using
|
||||
only `press` inside `normal` imode or the specific mode
|
||||
if inside `vim`, `helix` or `emacs` modes.
|
||||
`project` is the main imode in `flow.json` and it can be noticed that
|
||||
`normal` imode `inherit`s from `project`, some modes have `release`,
|
||||
usually one will be using only `press` inside `normal` imode or the
|
||||
specific mode if inside `vim`, `helix` or `emacs` modes.
|
||||
|
||||
Looking further, it can be seen that
|
||||
[minimodes](/docs/architecture/minimode) have their
|
||||
keybinding mappings defined in a particular imode.
|
||||
[minimodes](/docs/architecture/minimode) have their keybinding mappings
|
||||
defined in a particular imode.
|
||||
|
||||
As stated previously, there is a mode hierarchy, the main mode
|
||||
is flow and other modes inherit from it. We remind that also
|
||||
imodes have a hierarchy and it's common for major imodes to be
|
||||
descendants from `project`.
|
||||
As stated previously, there is a mode hierarchy, the main mode is flow
|
||||
and other modes inherit from it. We remind that also imodes have a
|
||||
hierarchy and it's common for major imodes to be descendants from
|
||||
`project`.
|
||||
|
||||
[]($section.id('adding'))
|
||||
## Adding a Keybinding
|
||||
|
||||
The most basic case to map a keybind to a command was covered in
|
||||
[TLDR](#tldr) which used the combination of three keys pressed
|
||||
simultaneously `ctrl`, `shift` and `p`, all of them where combined
|
||||
with `+` to execute the command `open_command_palette`.
|
||||
simultaneously `ctrl`, `shift` and `p`, all of them where combined with
|
||||
`+` to execute the command `open_command_palette`.
|
||||
|
||||
A common use case is to add a keybinding to invoke an already
|
||||
existing command and chain it to another, making Flow more suited to your
|
||||
own needs.
|
||||
A common use case is to add a keybinding to invoke an already existing
|
||||
command and chain it to another, making Flow more suited to your own
|
||||
needs.
|
||||
|
||||
[]($section.id('shell'))
|
||||
## Running shell commands
|
||||
|
||||
For example, `f5` by default is used to run `zig build test`
|
||||
outputting its results to a *scratch buffer* called `test`.
|
||||
For example, `f5` by default is used to run `zig build test` outputting
|
||||
its results to a *scratch buffer* called `test`.
|
||||
|
||||
```js
|
||||
["f5", ["create_scratch_buffer", "*test*"], ["shell_execute_insert", "zig", "build", "test"]],
|
||||
|
|
@ -110,14 +118,13 @@ outputting its results to a *scratch buffer* called `test`.
|
|||
Note that:
|
||||
|
||||
The keybind is `f5`, which maps to the `f5` keycode. is invoking
|
||||
`create_scratchbuffer`, receiving the parameter `*test*` which
|
||||
results in creating a scratch buffer if didn't exist. And
|
||||
then executing the command `shell_execute_insert` that receives
|
||||
the paramaters `zig`, `build`, `test`. This latter command is
|
||||
executing a shell command called `zig` with the parameters
|
||||
`build` and `test`; if you don't have zig installed, it will
|
||||
not work, and you might want to remap f5 to a different shell
|
||||
command.
|
||||
`create_scratchbuffer`, receiving the parameter `*test*` which results
|
||||
in creating a scratch buffer if didn't exist. And then executing the
|
||||
command `shell_execute_insert` that receives the paramaters `zig`,
|
||||
`build`, `test`. This latter command is executing a shell command
|
||||
called `zig` with the parameters `build` and `test`; if you don't have
|
||||
zig installed, it will not work, and you might want to remap `f5` to a
|
||||
different shell command.
|
||||
|
||||
```
|
||||
[
|
||||
|
|
@ -138,8 +145,21 @@ command.
|
|||
Observe [tasks running](/devlog/2025#2025-01-26T22:11:00) and maybe
|
||||
consider using more keybindings or running tasks for your projects.
|
||||
|
||||
Probably binding commands is good, but maybe there is a feature in
|
||||
other texts editors that you miss and would love to have it at
|
||||
your fingertips. Then it's Zig time:
|
||||
[]($section.id('next'))
|
||||
## Next steps
|
||||
|
||||
If you realized that there is a handy combination that others can
|
||||
benefit from or that a mode lacks the combination and it might be
|
||||
included in flow, look at the [contribution guidelines](/docs/contributing)
|
||||
to submit your findings and solution.
|
||||
|
||||
Probably binding commands is good, but maybe there is a feature in other
|
||||
text editors that you miss and would love to have it at your fingertips.
|
||||
Then it's Zig time:
|
||||
[Adding commands](/docs/architecture/command) to flow.
|
||||
|
||||
|
||||
* Making flow even better with [tests](/docs/testing)
|
||||
* [How to contribute](/docs/contributing)
|
||||
* [Get in touch](https://discord.com/invite/4wvteUPphx) to share your
|
||||
combos
|
||||
|
|
|
|||
|
|
@ -4,7 +4,10 @@
|
|||
.author = "Igor Támara",
|
||||
.layout = "tutorial.shtml",
|
||||
.draft = false,
|
||||
.custom = { .githubedit = "https://github.com/neurocyte/flow-website/tree/master/content/docs/architecture/minimode.md"},
|
||||
.custom = {
|
||||
.githubedit = "/docs/architecture/minimode.smd",
|
||||
.codepath ="src/tui/mode/mini/",
|
||||
},
|
||||
---
|
||||
|
||||
Minimodes can be used by other modes adding functionality
|
||||
|
|
@ -15,6 +18,7 @@ open/save a file, and, in modal modes(like vim and helix).
|
|||
An example of the latter is using numeric prefixes to
|
||||
repeat an action many times.
|
||||
|
||||
[]($section.id("anatomy"))
|
||||
## Anatomy of minimodes
|
||||
|
||||
To create a minimode it's needed:
|
||||
|
|
@ -23,6 +27,7 @@ To create a minimode it's needed:
|
|||
* An Action mapping
|
||||
* A Minimode definition
|
||||
|
||||
[]($section.id("keybind"))
|
||||
### Keybinding
|
||||
|
||||
When a key or a keystroke(set of keys) are pressed, the
|
||||
|
|
@ -34,6 +39,7 @@ and look for `mini_find`, where you will know which
|
|||
specific actions are triggered by the keybindings of the
|
||||
minimode.
|
||||
|
||||
[]($section.id("mapping"))
|
||||
### Action mapping
|
||||
|
||||
Actions executed by each minimode are stored one per
|
||||
|
|
@ -46,6 +52,7 @@ Look for `mini` inside `tui.zig` to find out which minimodes
|
|||
are present and where to look to learn how each minimode
|
||||
does its own task.
|
||||
|
||||
[]($section.id("definition"))
|
||||
### Minimode definition
|
||||
|
||||
Possibly the simplest minimode that does not require
|
||||
|
|
@ -99,6 +106,7 @@ All the keys were handled and managed by the default "invisible"
|
|||
widget that processes the keys for the minimode. And there is
|
||||
room for custom widgets that are explained next.
|
||||
|
||||
[]($section.id("custom_widgets"))
|
||||
## A custom widget
|
||||
|
||||
When there is a need for an specialized widget, it's possible to
|
||||
|
|
@ -106,7 +114,10 @@ define one, for example, the `file_browser` is used to load and
|
|||
save files, and `numeric_input` is used to set the tab width for
|
||||
example(look for it in the command palette `:`).
|
||||
|
||||
[]($section.id("next"))
|
||||
## Next steps
|
||||
|
||||
* Head to [architecture](/docs/architecture)
|
||||
* Learn about [commands](/docs/architecture/command)
|
||||
* Review [commands](/docs/architecture/command)
|
||||
* Deep in the [editor](/docs/architecture/editor)
|
||||
* Review [keybindings](/docs/architecture/keybind)
|
||||
|
|
|
|||
|
|
@ -5,35 +5,30 @@
|
|||
.layout = "tutorial.shtml",
|
||||
.draft = false,
|
||||
.custom = {
|
||||
.githubedit = "docs/architecture/palette.md",
|
||||
.prevurl = "docs/minimode",
|
||||
.prevtext = "Mini modes",
|
||||
.topurl = "docs/architecture",
|
||||
.toptext = "Architecture",
|
||||
.githubedit = "docs/architecture/palette.smd",
|
||||
.codepath ="src/tui/mode/overlay/clipboard_palette.zig",
|
||||
},
|
||||
---
|
||||
|
||||
Palettes are overlay menus that allow to select an item from the
|
||||
presented list, applying a command with the selected element,
|
||||
optionally deleting the selected item; it's possible to close
|
||||
the palette without selecting anything(a.k.a. cancel), filter
|
||||
the elements, and having special elements that trigger different
|
||||
actions.
|
||||
presented list, applying a command with the selected element, optionally
|
||||
deleting the selected item; it's possible to close the palette without
|
||||
selecting anything(a.k.a. cancel), filter the elements, and having
|
||||
special elements that trigger different actions.
|
||||
|
||||
Examples of palettes are command_palette, clipboard_palette,
|
||||
they all are based on palette.zig that does all the heavy lifting
|
||||
and sets the framework to create new palettes as simple as
|
||||
possible.
|
||||
Examples of palettes are command_palette, clipboard_palette, they all
|
||||
are based on palette.zig that does all the heavy lifting and sets the
|
||||
framework to create new palettes as simple as possible.
|
||||
|
||||
Palettes are an special case of minimode and for instance a
|
||||
mode, they receive inputs from keyboards and execute the
|
||||
beforehand mentioned actions in response.
|
||||
Palettes are an special case of minimode and for instance a mode, they
|
||||
receive inputs from keyboards and execute the beforehand mentioned
|
||||
actions in response.
|
||||
|
||||
To get the most of this section, it's recommended to have
|
||||
read about [commands](/docs/architecture/command), and optionally
|
||||
To get the most of this section, it's recommended to have read about
|
||||
[commands](/docs/architecture/command), and optionally
|
||||
[minimodes](/docs/architecture/minimode).
|
||||
|
||||
[]($section.id("anatomy"))
|
||||
## Defining the palette
|
||||
|
||||
Palettes are under `tui/overlay` and use the facilities offered by
|
||||
|
|
@ -43,11 +38,12 @@ Palettes are under `tui/overlay` and use the facilities offered by
|
|||
2. Filtering the elements
|
||||
3. Perform an action with the selected element
|
||||
|
||||
Note: Palettes are meant to show options and allowing to select
|
||||
the options to execute an action on the given selection. To
|
||||
maintain as readable as possible the code and thus extensible,
|
||||
the data to be used should be prepared previously.
|
||||
Note: Palettes are meant to show options and allowing to select the
|
||||
options to execute an action on the given selection. To maintain as
|
||||
readable as possible the code and thus extensible, the data to be used
|
||||
should be prepared previously.
|
||||
|
||||
[]($section.id("basic"))
|
||||
### Fields
|
||||
|
||||
Basic fields that give hints to the user and need to be set are:
|
||||
|
|
@ -59,10 +55,11 @@ pub const description = "clipboard";
|
|||
pub const icon = " ";
|
||||
```
|
||||
|
||||
[]($section.id("entries"))
|
||||
### Defining the list of elements in the palette
|
||||
|
||||
`load_entries` is in charge of populating the visible entries,
|
||||
each one with an index.
|
||||
`load_entries` is in charge of populating the visible entries, each one
|
||||
with an index.
|
||||
|
||||
```zig
|
||||
pub fn load_entries(palette: *Type) !usize
|
||||
|
|
@ -70,10 +67,10 @@ pub fn load_entries(palette: *Type) !usize
|
|||
|
||||
The index will identify the action to be taken.
|
||||
|
||||
When populating with each entry, there must be a relation that
|
||||
links the option chosen with the required action, and this happens
|
||||
in `add_menu_entry` used when the user writes in the input to filter
|
||||
out options.
|
||||
When populating with each entry, there must be a relation that links the
|
||||
option chosen with the required action, and this happens in
|
||||
`add_menu_entry` used when the user writes in the input to filter out
|
||||
options.
|
||||
|
||||
```zig
|
||||
pub fn add_menu_entry(palette: *Type, entry: *Entry, matches: ?[]const usize) !void {
|
||||
|
|
@ -86,25 +83,36 @@ selected item is
|
|||
try palette.menu.add_item_with_handler(value.written(), select);
|
||||
```
|
||||
|
||||
[]($section.id("select"))
|
||||
### Acting on selection
|
||||
|
||||
When the selection happens, it is time to invoke the command with the
|
||||
selection and the palette needs to be closed.
|
||||
Those actions will be handled inside `select`, whose signature is:
|
||||
selection and the palette needs to be closed. Those actions will be
|
||||
handled inside `select`, whose signature is:
|
||||
|
||||
```zig
|
||||
fn select(menu: **Type.MenuType, button: *Type.ButtonType, pos: Type.Pos) void {
|
||||
```
|
||||
|
||||
Other common operations in the palettes can be inspected looking at the source
|
||||
code of the palettes, all of them import `palette.zig`. Once the functions are
|
||||
ready, it's time to make the palette available as a command.
|
||||
Other common operations in the palettes can be inspected looking at the
|
||||
source code of the palettes, all of them import `palette.zig`. Once the
|
||||
are ready, it's time to make the palette available as a command.
|
||||
|
||||
[]($section.id("register"))
|
||||
## Registering the palette
|
||||
|
||||
Commands that open the palette are defined in `tui.zig` in a similar way as it
|
||||
is done with [minimodes](/docs/architecture/minimode). We have got
|
||||
you covered if in doubt about [how to create a command](/docs/architecture/command).
|
||||
Commands that open the palette are defined in `tui.zig` in a similar way
|
||||
it is done with [minimodes](/docs/architecture/minimode). We have got
|
||||
you covered if in doubt about
|
||||
[how to create a command](/docs/architecture/command).
|
||||
|
||||
To view a complete implementation of a palette, take a look at
|
||||
[clipboard history palette commit](https://github.com/neurocyte/flow/commit/634a18cb5685a3c3fcfc08301306e628d33c3256)
|
||||
|
||||
[]($section.id("next"))
|
||||
## Next steps
|
||||
|
||||
* [Minimodes](/docs/architecture/minimode)
|
||||
* [Editor topics](/docs/architecture/editor)
|
||||
* [On commands](/docs/architecture/command)
|
||||
* [Architecture](/docs/architecture)
|
||||
|
|
@ -4,65 +4,64 @@
|
|||
.author = "Igor Támara",
|
||||
.layout = "tutorial.shtml",
|
||||
.draft = false,
|
||||
.custom = { .githubedit = "https://github.com/neurocyte/flow-website/tree/master/content/docs/mode/helix.md"},
|
||||
.custom = {
|
||||
.githubedit = "/docs/mode/helix.smd",
|
||||
.codepath = "src/tui/mode/helix.zig",
|
||||
},
|
||||
---
|
||||
|
||||
This document describes implementation of Helix Mode.
|
||||
|
||||
## What and what not
|
||||
|
||||
The first and biggest difference is that Flow has a mode that
|
||||
emulates Helix, or at least has equivalent of the worthiest
|
||||
actions that can be done in Helix. The conversely is not true.
|
||||
The first and biggest difference is that Flow has a mode that emulates
|
||||
Helix, or at least has equivalent of the worthiest actions that can be
|
||||
done with Helix. The conversely is not true.
|
||||
|
||||
`:` opens up Flow's rich command palette that might have
|
||||
functionalities Helix users are used to have, if you find
|
||||
something missing, it's possible to
|
||||
functionalities Helix users are used to have, if you find something
|
||||
missing, it's possible to
|
||||
[open a Feature Request](https://github.com/neurocyte/flow/issues),
|
||||
make sure to review [other issues](https://github.com/neurocyte/flow/issues?q=is%3Aissue%20state%3Aopen%20label%3Ahelix-mode)
|
||||
to avoid repeating or see if there is anyone interested
|
||||
in porting on [Discord](https://discord.gg/kzJC9fA7) to ask
|
||||
if or there is a workaoround, remember that it's possible
|
||||
to bounce back to Flow mode if needed.
|
||||
make sure to review
|
||||
[other issues](https://github.com/neurocyte/flow/issues?q=is%3Aissue%20state%3Aopen%20label%3Ahelix-mode)
|
||||
to avoid repeating or see if there is anyone interested in porting on
|
||||
[Discord](https://discord.gg/kzJC9fA7) to ask if or there is a
|
||||
workaoround, remember that it's possible to bounce back to Flow mode
|
||||
if needed.
|
||||
|
||||
## Enhancing hx mode
|
||||
|
||||
This is a programmer editor, you are more than welcome to
|
||||
enhance to suit your needs that maybe coincide with others.
|
||||
This is a programmer editor, you are more than welcome to enhance to
|
||||
suit your needs that maybe coincide with others.
|
||||
|
||||
Please take a look at [architecture](/docs/architecture) and
|
||||
[contributing](/docs/contributing) for an overview and the
|
||||
mechanics of getting your changes into Flow.
|
||||
[contributing](/docs/contributing) for an overview and the mechanics
|
||||
of getting your changes into Flow.
|
||||
|
||||
hx mode is modal kind, the same as vim mode, and the file
|
||||
that has the particular work to make it real is in
|
||||
`src/tui/mode/helix.zig`, adding a `command` and the
|
||||
corresponding `meta` is what is required.
|
||||
hx mode is modal kind, the same as vim mode, and the file that has the
|
||||
particular work to make it real is in `src/tui/mode/helix.zig`, adding
|
||||
a `command` and the corresponding `meta` is what is required.
|
||||
[More on commands](/docs/architecture/command).
|
||||
|
||||
### Pickers
|
||||
|
||||
Flow hx mode offers most of the picker types equivalents
|
||||
with `panels` and `palettes`. Example of panels are
|
||||
the `g` `r` (go to reference from lsp) and `space` `/`
|
||||
(a.k.a find in files). Examples of `palettes` are
|
||||
`space` `b` to pick a buffer or `space` `f` to open a
|
||||
file in your project. Panels open below the editor
|
||||
while palettes open overlapping the working area.
|
||||
Flow hx mode offers most of the picker types equivalents with `panels`
|
||||
and [palettes](/docs/architecture/palette). Example of panels are
|
||||
the `g` `r` (go to reference from lsp) and `space` `/` (a.k.a find in
|
||||
files). Examples of `palettes` are `space` `b` to pick a buffer or
|
||||
`space` `f` to open a file in your project. Panels open below the
|
||||
editor while palettes open overlapping the working area.
|
||||
|
||||
One medium sized project is to create a widget that
|
||||
has one input widget, two panels, on the left the
|
||||
list of options and on the right the preview of
|
||||
the selected option and offer various keybindings
|
||||
to manipulate the objects inside both panels with
|
||||
filtering.
|
||||
One medium sized project is to create a widget that has one input
|
||||
widget, two panels, on the left, the list of options and, on the right,
|
||||
the preview of the selected option and offer various keybindings to
|
||||
manipulate the objects inside both panels with filtering.
|
||||
|
||||
Given this, it's possible to start contributing via
|
||||
pull requesting [keybinds](/docs/architecture/keybind),
|
||||
Said all of this, it's possible to start contributing via pull
|
||||
requesting [keybinds](/docs/architecture/keybind),
|
||||
[commands](/docs/architecture/command),
|
||||
[palettes](/docs/architecture/palette), or the
|
||||
special widget mentioned previously.
|
||||
|
||||
[palettes](/docs/architecture/palette), or the special widget
|
||||
mentioned previously.
|
||||
|
||||
More about the [architecture](/docs/architecture) or jump to
|
||||
[contribution guidelines](/docs/contributing).
|
||||
|
|
@ -5,7 +5,7 @@
|
|||
.layout = "tutorial.shtml",
|
||||
.draft = false,
|
||||
.custom = {
|
||||
.githubedit = "/docs/testing.md",
|
||||
.githubedit = "/docs/testing.smd",
|
||||
.codepath ="test",
|
||||
},
|
||||
---
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue