flow-website/content/docs/mode/helix.smd
2025-11-03 22:56:17 +01:00

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---
.title = "Helix Mode",
.date = @date("2025-10-10T00:00:00"),
.author = "Igor Támara",
.layout = "tutorial.shtml",
.draft = false,
.custom = {
.githubedit = "/docs/mode/helix.smd",
.codepath = "src/tui/mode/helix.zig",
},
---
This document describes Helix Mode implementation.
[]($section.id('what'))
## What and what not
The first and biggest difference is that Flow has a mode that emulates
Helix, or at least has equivalent of the worthiest actions that can be
done with Helix. The conversely is not true.
When entering to Helix Mode through `F4`, you land on `NOR`
[imode](/docs/architecture/keybind#hierarchy), there are `SEL` and
`INS` imodes implemented.
`:` opens up Flow's rich command palette that might have
functionalities Helix users are used to have, if you find something
missing, it's possible to
[open a feature request](https://github.com/neurocyte/flow/issues),
make sure to review
[other issues](https://github.com/neurocyte/flow/issues?q=is%3Aissue%20state%3Aopen%20label%3Ahelix-mode)
to avoid repeating or see in [Discord](https://discord.gg/kzJC9fA7)
to ask if there is a workaround, or anyone else is interested in
porting your requirement, adding a reaction to an issue offers
awareness on what to implement or to get higher priority, remember that
it's possible to bounce back to Flow(f4) mode if needed.
[]($section.id('enhancing'))
## Enhancing hx mode
This is a programmer's editor, you are more than welcome to enhance to
suit your needs that maybe coincide with others.
Take a look at [architecture](/docs/architecture) and
[contributing](/docs/contributing) for an overview and the mechanics
of getting your changes into flow.
hx mode is modal kind, the same as vim mode, and the file that has the
particular work to make it real is `src/tui/mode/helix.zig`, adding
a `command` and the corresponding `meta` is what is required.
[More on commands](/docs/architecture/command).
[]($section.id('pickers'))
### Pickers
Flow hx mode offers most of the Helix pickers functionalities with
`panels` and [palettes](/docs/architecture/palette). Example of panels
are the `g` `r` (go to reference from lsp) and `space` `/` (a.k.a find
in files). Examples of `palettes` are `space` `b` to pick a buffer or
`space` `f` to open a file in your project. Panels open below the
editor while palettes open overlapping the working area.
One medium sized project is to create a **Helix picker** widget that
has one input widget with two panels, on the left, the list of options
and, on the right, the preview of the selected option. The input
widget reacts to various keybindings to manipulate the objects inside
both panels with filtering. `src/tui/mode/overlay/palette.zig`
implements much of the required functionality.
[]($section.id('next'))
## Next steps
Said all of this, it's possible to start contributing via pull
requesting [keybinds](/docs/architecture/keybind),
[commands](/docs/architecture/command),
[palettes](/docs/architecture/palette), or the **hx picker**.
More about the [architecture](/docs/architecture) or jump to
[contribution guidelines](/docs/contributing).
Join the [#helix-mode channel](https://discord.gg/sxdejrAA) and get in
touch with other hx mode and helix interested users.