finish win32 gui support for double-wide characters
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parent
8278a080af
commit
05b87b1406
3 changed files with 25 additions and 7 deletions
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@ -1083,6 +1083,7 @@ fn WndProc(
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) catch |e| oom(e);
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var prev_width: usize = 1;
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var prev_cell: render.Cell = undefined;
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var prev_codepoint: u21 = undefined;
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for (global.screen.buf, global.render_cells.items) |*screen_cell, *render_cell| {
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const width = screen_cell.char.width;
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const codepoint = if (std.unicode.utf8ValidateSlice(screen_cell.char.grapheme))
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@ -1091,16 +1092,17 @@ fn WndProc(
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std.unicode.replacement_character;
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if (prev_width > 1) {
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render_cell.* = prev_cell;
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render_cell.glyph_index = state.render_state.generateGlyph(font, codepoint, true);
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render_cell.glyph_index = state.render_state.generateGlyph(font, prev_codepoint, .right);
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} else {
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render_cell.* = .{
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.glyph_index = state.render_state.generateGlyph(font, codepoint, false),
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.glyph_index = state.render_state.generateGlyph(font, codepoint, if (width == 1) .single else .left),
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.background = renderColorFromVaxis(screen_cell.style.bg),
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.foreground = renderColorFromVaxis(screen_cell.style.fg),
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};
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}
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prev_width = width;
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prev_cell = render_cell.*;
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prev_codepoint = codepoint;
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}
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render.paint(
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&state.render_state,
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