refactor: use {t} format specifiers
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parent
76f23b0824
commit
090d27d890
8 changed files with 19 additions and 21 deletions
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@ -416,7 +416,7 @@ const D3d = struct {
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&context,
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);
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if (last_hr >= 0) {
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std.log.info("d3d11: {s} debug={}", .{ @tagName(config.driver), config.debug });
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std.log.info("d3d11: {t} debug={}", .{ config.driver, config.debug });
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return .{
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.{
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.device = device,
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@ -427,8 +427,8 @@ const D3d = struct {
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};
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}
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std.log.info(
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"D3D11 {s} Driver (with{s} debug) error, hresult=0x{x}",
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.{ @tagName(config.driver), if (config.debug) "" else "out", @as(u32, @bitCast(last_hr)) },
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"D3D11 {t} Driver (with{s} debug) error, hresult=0x{x}",
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.{ config.driver, if (config.debug) "" else "out", @as(u32, @bitCast(last_hr)) },
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);
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}
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std.debug.panic("failed to initialize Direct3D11, hresult=0x{x}", .{@as(u32, @bitCast(last_hr))});
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@ -624,8 +624,8 @@ fn reportShaderError(kind: enum { vertex, pixel }, maybe_error_blob: ?*win32.ID3
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defer _ = err.IUnknown.Release();
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const ptr: [*]const u8 = @ptrCast(err.GetBufferPointer() orelse return);
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const str = ptr[0..err.GetBufferSize()];
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log.err("{s} shader error:\n{s}\n", .{ @tagName(kind), str });
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std.debug.panic("{s} shader error:\n{s}\n", .{ @tagName(kind), str });
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log.err("{t} shader error:\n{s}\n", .{ kind, str });
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std.debug.panic("{t} shader error:\n{s}\n", .{ kind, str });
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}
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const ShaderCells = struct {
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