refactor: use {t} format specifiers

This commit is contained in:
CJ van den Berg 2025-12-04 14:30:30 +01:00
parent 76f23b0824
commit 090d27d890
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9
8 changed files with 19 additions and 21 deletions

View file

@ -416,7 +416,7 @@ const D3d = struct {
&context,
);
if (last_hr >= 0) {
std.log.info("d3d11: {s} debug={}", .{ @tagName(config.driver), config.debug });
std.log.info("d3d11: {t} debug={}", .{ config.driver, config.debug });
return .{
.{
.device = device,
@ -427,8 +427,8 @@ const D3d = struct {
};
}
std.log.info(
"D3D11 {s} Driver (with{s} debug) error, hresult=0x{x}",
.{ @tagName(config.driver), if (config.debug) "" else "out", @as(u32, @bitCast(last_hr)) },
"D3D11 {t} Driver (with{s} debug) error, hresult=0x{x}",
.{ config.driver, if (config.debug) "" else "out", @as(u32, @bitCast(last_hr)) },
);
}
std.debug.panic("failed to initialize Direct3D11, hresult=0x{x}", .{@as(u32, @bitCast(last_hr))});
@ -624,8 +624,8 @@ fn reportShaderError(kind: enum { vertex, pixel }, maybe_error_blob: ?*win32.ID3
defer _ = err.IUnknown.Release();
const ptr: [*]const u8 = @ptrCast(err.GetBufferPointer() orelse return);
const str = ptr[0..err.GetBufferSize()];
log.err("{s} shader error:\n{s}\n", .{ @tagName(kind), str });
std.debug.panic("{s} shader error:\n{s}\n", .{ @tagName(kind), str });
log.err("{t} shader error:\n{s}\n", .{ kind, str });
std.debug.panic("{t} shader error:\n{s}\n", .{ kind, str });
}
const ShaderCells = struct {