win32 gui: a few fixes
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1 changed files with 5 additions and 2 deletions
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@ -75,6 +75,7 @@ const global = struct {
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};
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};
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};
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};
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const window_style_ex = win32.WINDOW_EX_STYLE{
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const window_style_ex = win32.WINDOW_EX_STYLE{
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.APPWINDOW = 1,
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//.ACCEPTFILES = 1,
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//.ACCEPTFILES = 1,
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};
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};
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const window_style = win32.WS_OVERLAPPEDWINDOW;
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const window_style = win32.WS_OVERLAPPEDWINDOW;
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@ -1318,19 +1319,21 @@ fn WndProc(
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return WM_APP_ADJUST_FONTSIZE_RESULT;
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return WM_APP_ADJUST_FONTSIZE_RESULT;
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},
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},
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WM_APP_SET_FONTSIZE => {
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WM_APP_SET_FONTSIZE => {
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const state = stateFromHwnd(hwnd);
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const fontsize: f32 = @bitCast(@as(u32, @intCast(0xFFFFFFFFF & wparam)));
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const fontsize: f32 = @bitCast(@as(u32, @intCast(0xFFFFFFFFF & wparam)));
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global.fontsize = @max(fontsize, 1.0);
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global.fontsize = @max(fontsize, 1.0);
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updateWindowSize(hwnd, win32.WMSZ_BOTTOMRIGHT);
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updateWindowSize(hwnd, win32.WMSZ_BOTTOMRIGHT, &state.bounds);
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win32.invalidateHwnd(hwnd);
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win32.invalidateHwnd(hwnd);
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return WM_APP_SET_FONTSIZE_RESULT;
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return WM_APP_SET_FONTSIZE_RESULT;
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},
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},
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WM_APP_SET_FONTFACE => {
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WM_APP_SET_FONTFACE => {
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const state = stateFromHwnd(hwnd);
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var fontface: [:0]const u16 = undefined;
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var fontface: [:0]const u16 = undefined;
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fontface.ptr = @ptrFromInt(wparam);
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fontface.ptr = @ptrFromInt(wparam);
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fontface.len = @intCast(lparam);
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fontface.len = @intCast(lparam);
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if (global.fontface) |old_fontface| std.heap.c_allocator.free(old_fontface);
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if (global.fontface) |old_fontface| std.heap.c_allocator.free(old_fontface);
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global.fontface = fontface;
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global.fontface = fontface;
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updateWindowSize(hwnd, win32.WMSZ_BOTTOMRIGHT);
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updateWindowSize(hwnd, win32.WMSZ_BOTTOMRIGHT, &state.bounds);
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win32.invalidateHwnd(hwnd);
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win32.invalidateHwnd(hwnd);
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return WM_APP_SET_FONTFACE_RESULT;
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return WM_APP_SET_FONTFACE_RESULT;
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},
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},
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