feat(gui): add gui cursor blink rendering

This commit is contained in:
CJ van den Berg 2026-04-07 16:17:35 +02:00
parent 546cf1f6dc
commit 1c1886defc
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9
3 changed files with 69 additions and 9 deletions

View file

@ -681,13 +681,17 @@ fn render(self: *Self) void {
top_layer_.draw(self.rdr_.stdplane());
}
{
const renderer_more = ret: {
const frame = tracy.initZone(@src(), .{ .name = renderer.log_name ++ " render" });
defer frame.deinit();
self.rdr_.render() catch |e| self.logger.err("render", e);
const m = self.rdr_.render() catch |e| blk: {
self.logger.err("render", e);
break :blk false;
};
tracy.frameMark();
self.unrendered_input_events_count = 0;
}
break :ret m;
};
self.top_layer_reset();
self.idle_frame_count = if (self.unrendered_input_events_count > 0)
@ -695,7 +699,7 @@ fn render(self: *Self) void {
else
self.idle_frame_count + 1;
if (more or self.idle_frame_count < idle_frames or self.no_sleep) {
if (more or renderer_more or self.idle_frame_count < idle_frames or self.no_sleep) {
if (!self.frame_clock_running) {
self.frame_clock.start() catch {};
self.frame_clock_running = true;