fix(win32 gui): remove missed renders warning
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					 1 changed files with 1 additions and 6 deletions
				
			
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					@ -22,8 +22,6 @@ pub const style = StyleBits;
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allocator: std.mem.Allocator,
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					allocator: std.mem.Allocator,
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vx: vaxis.Vaxis,
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					vx: vaxis.Vaxis,
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renders_missed: u32 = 0,
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handler_ctx: *anyopaque,
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					handler_ctx: *anyopaque,
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dispatch_input: ?*const fn (ctx: *anyopaque, cbor_msg: []const u8) void = null,
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					dispatch_input: ?*const fn (ctx: *anyopaque, cbor_msg: []const u8) void = null,
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dispatch_mouse: ?*const fn (ctx: *anyopaque, y: c_int, x: c_int, cbor_msg: []const u8) void = null,
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					dispatch_mouse: ?*const fn (ctx: *anyopaque, y: c_int, x: c_int, cbor_msg: []const u8) void = null,
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					@ -119,10 +117,7 @@ pub fn fmtmsg(buf: []u8, value: anytype) []const u8 {
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}
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					}
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pub fn render(self: *Self) error{}!void {
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					pub fn render(self: *Self) error{}!void {
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    if (!gui.updateScreen(&self.vx.screen)) {
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					    _ = gui.updateScreen(&self.vx.screen);
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        self.renders_missed += 1;
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        std.log.warn("missed {} renders, no gui window yet", .{self.renders_missed});
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    }
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}
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					}
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pub fn stop(self: *Self) void {
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					pub fn stop(self: *Self) void {
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    gui.stop();
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					    gui.stop();
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