fix: sprinkle @intCast to fix 32 bit arm builds

This commit is contained in:
CJ van den Berg 2024-08-16 22:02:53 +02:00
parent 1f6bc86265
commit 2a735cee5c
6 changed files with 7 additions and 7 deletions

View file

@ -187,7 +187,7 @@ pub fn render_relative(self: *Self, theme: *const Widget.Theme) void {
var diff_symbols = self.diff_symbols.items;
var buf: [31:0]u8 = undefined;
while (rows > 0) : (rows -= 1) {
if (pos > self.lines - row) return;
if (pos > self.lines - @as(u32, @intCast(row))) return;
self.plane.set_base_style(" ", if (linenum == 0) theme.editor_gutter_active else theme.editor_gutter);
const val = @abs(if (linenum == 0) line else linenum);
const fmt = std.fmt.bufPrintZ(&buf, "{d} ", .{val}) catch return;