refactor: run zig fmt

This commit is contained in:
CJ van den Berg 2025-08-22 23:10:38 +02:00
parent 1afaa3be4f
commit 311fb785f2
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9
2 changed files with 3 additions and 3 deletions

View file

@ -338,7 +338,7 @@ pub fn paint(
global.d3d.context.OMSetRenderTargets(target_views.len, &target_views, null);
}
global.d3d.context.PSSetConstantBuffers(0, 1, @constCast(@ptrCast(&global.const_buf)));
global.d3d.context.PSSetConstantBuffers(0, 1, @ptrCast(@constCast(&global.const_buf)));
var resources = [_]?*win32.ID3D11ShaderResourceView{
if (state.shader_cells.count > 0) state.shader_cells.cell_view else null,
state.glyph_texture.view,