refactor: add tui.have_top_layer
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1 changed files with 5 additions and 0 deletions
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@ -1624,6 +1624,11 @@ pub fn top_layer(opts: renderer.Layer.Options) ?*renderer.Plane {
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return self.top_layer_.?.plane();
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return self.top_layer_.?.plane();
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}
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}
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pub fn have_top_layer() bool {
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const self = current();
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return self.top_layer_ != null;
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}
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fn top_layer_reset(self: *Self) void {
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fn top_layer_reset(self: *Self) void {
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if (self.top_layer_) |top_layer_| {
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if (self.top_layer_) |top_layer_| {
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top_layer_.deinit();
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top_layer_.deinit();
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