fix(win32): fix d3d11 gui build

This commit is contained in:
CJ van den Berg 2026-04-07 16:26:49 +02:00
parent 1c1886defc
commit 32ed60bc64
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9
6 changed files with 18 additions and 9 deletions

View file

@ -165,9 +165,10 @@ fn fmtmsg(self: *Self, value: anytype) std.Io.Writer.Error![]const u8 {
return self.event_buffer.written();
}
pub fn render(self: *Self) error{}!void {
const hwnd = self.hwnd orelse return;
pub fn render(self: *Self) error{}!bool {
const hwnd = self.hwnd orelse return false;
_ = gui.updateScreen(hwnd, &self.vx.screen);
return false;
}
pub fn stop(self: *Self) void {
// this is guaranteed because stop won't be called until after