fix(win32): fix d3d11 gui build

This commit is contained in:
CJ van den Berg 2026-04-07 16:26:49 +02:00
parent 1c1886defc
commit 32ed60bc64
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9
6 changed files with 18 additions and 9 deletions

View file

@ -4,11 +4,11 @@ const win32 = @import("win32").everything;
const win32ext = @import("win32ext.zig");
const dwrite = @import("dwrite.zig");
const GlyphIndexCache = @import("../gui/GlyphIndexCache.zig");
const GlyphIndexCache = @import("GlyphIndexCache");
const TextRenderer = @import("DwriteRenderer.zig");
const XY = @import("../gui/xy.zig").XY;
const gui_cell = @import("../gui/Cell.zig");
const XY = @import("xy").XY;
const gui_cell = @import("Cell");
pub const Font = TextRenderer.Font;
pub const Fonts = TextRenderer.Fonts;