feat: enable pixel mouse coordinates in libvaxis
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					 1 changed files with 29 additions and 21 deletions
				
			
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			@ -76,7 +76,7 @@ pub fn run(self: *Self) !void {
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    const ws = try vaxis.Tty.getWinsize(self.input_fd_blocking());
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    try self.vx.resize(self.a, ws);
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    self.vx.queueRefresh();
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    try self.vx.setMouseMode(true);
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    try self.vx.setMouseMode(.pixels);
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}
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pub fn render(self: *Self) !void {
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			@ -158,44 +158,52 @@ pub fn process_input(self: *Self, input_: []const u8) !void {
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                if (self.dispatch_input) |f| f(self.handler_ctx, cbor_msg);
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            },
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            .mouse => |mouse| {
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                const ypos = mouse.row - 1;
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                const xpos = mouse.col - 1;
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                const ycell = self.vx.screen.height_pix / self.vx.screen.height;
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                const xcell = self.vx.screen.width_pix / self.vx.screen.width;
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                const y = ypos / ycell;
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                const x = xpos / xcell;
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                const ypx = ypos % ycell;
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                const xpx = xpos % xcell;
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                if (self.dispatch_mouse) |f| switch (mouse.type) {
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                    .motion => f(self.handler_ctx, @intCast(mouse.row), @intCast(mouse.col), try self.fmtmsg(.{
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                    .motion => f(self.handler_ctx, @intCast(y), @intCast(x), try self.fmtmsg(.{
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                        "M",
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                        mouse.col,
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                        mouse.row,
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                        0,
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                        0,
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                        x,
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                        y,
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                        xpx,
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                        ypx,
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                    })),
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                    .press => f(self.handler_ctx, @intCast(mouse.row), @intCast(mouse.col), try self.fmtmsg(.{
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                    .press => f(self.handler_ctx, @intCast(y), @intCast(x), try self.fmtmsg(.{
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                        "B",
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                        event_type.PRESS,
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                        @intFromEnum(mouse.button),
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                        input.utils.button_id_string(@intFromEnum(mouse.button)),
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                        mouse.col,
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                        mouse.row,
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                        0,
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                        0,
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                        x,
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                        y,
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                        xpx,
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                        ypx,
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                    })),
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                    .release => f(self.handler_ctx, @intCast(mouse.row), @intCast(mouse.col), try self.fmtmsg(.{
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                    .release => f(self.handler_ctx, @intCast(y), @intCast(x), try self.fmtmsg(.{
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                        "B",
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                        event_type.RELEASE,
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                        @intFromEnum(mouse.button),
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                        input.utils.button_id_string(@intFromEnum(mouse.button)),
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                        mouse.col,
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                        mouse.row,
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                        0,
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                        0,
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                        x,
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                        y,
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                        xpx,
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                        ypx,
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                    })),
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                    .drag => if (self.dispatch_mouse_drag) |f_|
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                        f_(self.handler_ctx, @intCast(mouse.row), @intCast(mouse.col), true, try self.fmtmsg(.{
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                        f_(self.handler_ctx, @intCast(y), @intCast(x), true, try self.fmtmsg(.{
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                            "D",
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                            event_type.PRESS,
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                            @intFromEnum(mouse.button),
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                            input.utils.button_id_string(@intFromEnum(mouse.button)),
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                            mouse.col,
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                            mouse.row,
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                            0,
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                            0,
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                            x,
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                            y,
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                            xpx,
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                            ypx,
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                        })),
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                };
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            },
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