refactor: simplify Plane/Widget usage
This commit is contained in:
		
							parent
							
								
									62cd53c0f3
								
							
						
					
					
						commit
						4145460012
					
				
					 15 changed files with 64 additions and 50 deletions
				
			
		| 
						 | 
				
			
			@ -4,10 +4,11 @@ const EventHandler = @import("EventHandler");
 | 
			
		|||
const status_widget = @import("widget.zig");
 | 
			
		||||
const Widget = @import("../Widget.zig");
 | 
			
		||||
const WidgetList = @import("../WidgetList.zig");
 | 
			
		||||
const Plane = @import("renderer").Plane;
 | 
			
		||||
 | 
			
		||||
pub const Style = enum { none, grip };
 | 
			
		||||
 | 
			
		||||
pub fn create(allocator: std.mem.Allocator, parent: Widget, config: []const u8, style: Style, event_handler: ?EventHandler) !Widget {
 | 
			
		||||
pub fn create(allocator: std.mem.Allocator, parent: Plane, config: []const u8, style: Style, event_handler: ?EventHandler) !Widget {
 | 
			
		||||
    var w = try WidgetList.createH(allocator, parent, "statusbar", .{ .static = 1 });
 | 
			
		||||
    if (style == .grip) w.after_render = render_grip;
 | 
			
		||||
    w.ctx = w;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue