feat: add support for absolute paths to LSP and formatter binaries

Also, refactor binary resolving functions into the bin_path module.

closes #474
This commit is contained in:
CJ van den Berg 2026-01-29 15:27:43 +01:00
parent d24f335465
commit 4847a1f584
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9
4 changed files with 26 additions and 18 deletions

View file

@ -53,3 +53,25 @@ fn find_binary_in_path_windows(allocator: std.mem.Allocator, binary_name_: []con
}
return null;
}
fn is_absolute_binary_path_executable(binary_path: []const u8) bool {
switch (builtin.os.tag) {
.windows => _ = std.fs.cwd().statFile(binary_path) catch return false,
else => std.posix.access(binary_path, std.posix.X_OK) catch return false,
}
return true;
}
pub fn can_execute(allocator: std.mem.Allocator, binary_name: []const u8) bool {
for (binary_name) |char| if (std.fs.path.isSep(char))
return is_absolute_binary_path_executable(binary_name);
const resolved_binary_path = find_binary_in_path(allocator, binary_name) catch return false;
defer if (resolved_binary_path) |path| allocator.free(path);
return resolved_binary_path != null;
}
pub fn resolve_executable(allocator: std.mem.Allocator, binary_name: [:0]const u8) [:0]const u8 {
return for (binary_name) |char| {
if (std.fs.path.isSep(char)) break binary_name;
} else find_binary_in_path(allocator, binary_name) catch binary_name orelse binary_name;
}