fix: don't render both logo and overlay mode icon
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e7b3c5c91a
commit
4a04b44fef
1 changed files with 2 additions and 2 deletions
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@ -28,7 +28,7 @@ pub fn create(a: Allocator, parent: Plane, event_handler: ?Widget.EventHandler)
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pub fn layout(_: *void, btn: *Button.State(void)) Widget.Layout {
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pub fn layout(_: *void, btn: *Button.State(void)) Widget.Layout {
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const name = btn.plane.egc_chunk_width(tui.get_mode(), 0);
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const name = btn.plane.egc_chunk_width(tui.get_mode(), 0);
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const logo = if (is_mini_mode()) 1 else btn.plane.egc_chunk_width(left ++ symbol ++ right, 0);
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const logo = if (is_mini_mode() or is_overlay_mode()) 1 else btn.plane.egc_chunk_width(left ++ symbol ++ right, 0);
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const padding: usize = 2;
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const padding: usize = 2;
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const minimode_sep: usize = if (is_mini_mode()) 1 else 0;
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const minimode_sep: usize = if (is_mini_mode()) 1 else 0;
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return .{ .static = logo + name + padding + minimode_sep };
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return .{ .static = logo + name + padding + minimode_sep };
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@ -49,7 +49,7 @@ pub fn render(_: *void, self: *Button.State(void), theme: *const Widget.Theme) b
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self.plane.erase();
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self.plane.erase();
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self.plane.home();
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self.plane.home();
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var buf: [31:0]u8 = undefined;
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var buf: [31:0]u8 = undefined;
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if (!is_mini_mode()) {
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if (!is_mini_mode() and !is_overlay_mode()) {
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render_logo(self, theme, base_style);
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render_logo(self, theme, base_style);
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} else {
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} else {
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_ = self.plane.putstr(" ") catch {};
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_ = self.plane.putstr(" ") catch {};
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