fix(gui): re-enable blinking cursors by default

This commit is contained in:
CJ van den Berg 2026-04-09 15:09:30 +02:00
parent 2adad0b05b
commit 4b4e2465c7
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9

View file

@ -2202,9 +2202,7 @@ pub fn get_cursor_shape() renderer.CursorShape {
default_cursor
else
default_cursor;
const shape = if (build_options.gui and shape_ == .default)
.beam
else if (self.rdr_.vx.caps.multi_cursor and shape_ == .default)
const shape = if (self.rdr_.vx.caps.multi_cursor and shape_ == .default)
.beam_blink
else
shape_;