feat: set beam_blick as the default cursor shape if we have mutil cursor support
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		|  | @ -1455,7 +1455,8 @@ fn set_terminal_style(self: *Self) void { | |||
| 
 | ||||
| pub fn get_cursor_shape() renderer.CursorShape { | ||||
|     const self = current(); | ||||
|     const shape = if (self.input_mode_) |mode| mode.cursor_shape orelse self.default_cursor else self.default_cursor; | ||||
|     const shape_ = if (self.input_mode_) |mode| mode.cursor_shape orelse self.default_cursor else self.default_cursor; | ||||
|     const shape = if (self.rdr_.vx.caps.multi_cursor and shape_ == .default) .beam_blink else shape_; | ||||
|     return switch (shape) { | ||||
|         .default => .default, | ||||
|         .block_blink => .block_blink, | ||||
|  |  | |||
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