build: add 32bit linux targets to release builds

This commit is contained in:
CJ van den Berg 2024-11-18 23:28:36 +01:00
parent 932409d6b7
commit 53843797f0
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9

View file

@ -79,7 +79,9 @@ fn build_release(
) void { ) void {
const targets: []const std.Target.Query = &.{ const targets: []const std.Target.Query = &.{
.{ .cpu_arch = .x86_64, .os_tag = .linux, .abi = .musl }, .{ .cpu_arch = .x86_64, .os_tag = .linux, .abi = .musl },
.{ .cpu_arch = .x86, .os_tag = .linux, .abi = .musl },
.{ .cpu_arch = .aarch64, .os_tag = .linux, .abi = .musl }, .{ .cpu_arch = .aarch64, .os_tag = .linux, .abi = .musl },
.{ .cpu_arch = .arm, .os_tag = .linux, .abi = .musleabihf },
.{ .cpu_arch = .x86_64, .os_tag = .macos }, .{ .cpu_arch = .x86_64, .os_tag = .macos },
.{ .cpu_arch = .aarch64, .os_tag = .macos }, .{ .cpu_arch = .aarch64, .os_tag = .macos },
.{ .cpu_arch = .x86_64, .os_tag = .windows }, .{ .cpu_arch = .x86_64, .os_tag = .windows },