refactor: improve flexibility of the Button API
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parent
7f08716575
commit
5965431b57
3 changed files with 33 additions and 30 deletions
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@ -23,7 +23,7 @@ pub fn create(a: std.mem.Allocator, parent: Widget) !*Self {
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return self;
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}
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pub fn add_item(self: *Self, label: []const u8, on_click: *const fn (_: void, _: *Button.State(void)) void) !void {
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pub fn add_item(self: *Self, label: []const u8, on_click: *const fn (_: *void, _: *Button.State(void)) void) !void {
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try self.menu.add(try Button.create({}, self.a, self.menu.parent, .{
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.on_layout = menu_layout,
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.label = label,
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@ -55,11 +55,11 @@ pub fn walk(self: *Self, walk_ctx: *anyopaque, f: Widget.WalkFn) bool {
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return self.menu.walk(walk_ctx, f, &self.menu_widget);
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}
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fn menu_layout(_: void, _: *Button.State(void)) Widget.Layout {
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fn menu_layout(_: *void, _: *Button.State(void)) Widget.Layout {
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return .{ .static = 1 };
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}
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fn render_menu_item(_: void, button: *Button.State(void), theme: *const Widget.Theme) bool {
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fn render_menu_item(_: *void, button: *Button.State(void), theme: *const Widget.Theme) bool {
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tui.set_base_style(&button.plane, " ", if (button.active) theme.editor_cursor else if (button.hover) theme.editor_selection else theme.editor);
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button.plane.erase();
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button.plane.home();
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