feat: add ModalBackground and make all palettes modal
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parent
1ebd0795ba
commit
63734ef81b
3 changed files with 120 additions and 2 deletions
106
src/tui/ModalBackground.zig
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106
src/tui/ModalBackground.zig
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const std = @import("std");
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const tp = @import("thespian");
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const tui = @import("tui.zig");
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const Widget = @import("Widget.zig");
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const EventHandler = @import("EventHandler.zig");
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const Plane = @import("renderer").Plane;
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const key = @import("renderer").input.key;
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const event_type = @import("renderer").input.event_type;
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pub fn Options(context: type) type {
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return struct {
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ctx: Context,
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on_click: *const fn (ctx: context, self: *State(Context)) void = on_click_exit_overlay_mode,
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on_click2: *const fn (ctx: context, self: *State(Context)) void = do_nothing,
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on_click3: *const fn (ctx: context, self: *State(Context)) void = do_nothing,
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on_click4: *const fn (ctx: context, self: *State(Context)) void = do_nothing,
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on_click5: *const fn (ctx: context, self: *State(Context)) void = do_nothing,
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on_render: *const fn (ctx: context, self: *State(Context), theme: *const Widget.Theme) bool = on_render_default,
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on_layout: *const fn (ctx: context) Widget.Layout = on_layout_default,
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on_resize: *const fn (ctx: context, state: *State(Context), box: Widget.Box) void = on_resize_default,
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pub const Context = context;
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pub fn do_nothing(_: context, _: *State(Context)) void {}
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fn on_click_exit_overlay_mode(_: context, _: *State(Context)) void {
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tp.self_pid().send(.{ "cmd", "exit_overlay_mode" }) catch {};
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}
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pub fn on_render_default(_: context, _: *State(Context), _: *const Widget.Theme) bool {
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return false;
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}
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pub fn on_layout_default(_: context) Widget.Layout {
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return .dynamic;
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}
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pub fn on_resize_default(_: context, _: *State(Context), _: Widget.Box) void {}
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};
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}
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pub fn create(ctx_type: type, allocator: std.mem.Allocator, parent: Widget, opts: Options(ctx_type)) !*State(ctx_type) {
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const self = try allocator.create(State(ctx_type));
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self.* = .{
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.allocator = allocator,
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.plane = parent.plane.*,
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.opts = opts,
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};
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return self;
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}
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pub fn State(ctx_type: type) type {
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return struct {
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allocator: std.mem.Allocator,
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plane: Plane,
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opts: options_type,
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hover: bool = false,
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const Self = @This();
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const options_type = Options(ctx_type);
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pub fn deinit(self: *Self, allocator: std.mem.Allocator) void {
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allocator.destroy(self);
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}
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pub fn render(self: *Self, theme: *const Widget.Theme) bool {
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return self.opts.on_render(self.opts.ctx, self, theme);
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}
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pub fn widget(self: *Self) Widget {
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return Widget.to(self);
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}
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pub fn receive(self: *Self, _: tp.pid_ref, m: tp.message) error{Exit}!bool {
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var btn: u32 = 0;
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if (try m.match(.{ "B", event_type.PRESS, tp.more })) {
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return true;
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} else if (try m.match(.{ "B", event_type.RELEASE, tp.extract(&btn), tp.more })) {
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self.call_click_handler(btn);
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return true;
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} else if (try m.match(.{ "D", event_type.PRESS, tp.extract(&btn), tp.more })) {
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return true;
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} else if (try m.match(.{ "D", event_type.RELEASE, tp.extract(&btn), tp.more })) {
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self.call_click_handler(btn);
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return true;
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} else if (try m.match(.{ "H", tp.extract(&self.hover) })) {
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tui.current().rdr.request_mouse_cursor_pointer(self.hover);
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return true;
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}
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return false;
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}
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fn call_click_handler(self: *Self, btn: u32) void {
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if (!self.hover) return;
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switch (btn) {
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key.BUTTON1 => self.opts.on_click(self.opts.ctx, self),
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key.BUTTON2 => self.opts.on_click2(self.opts.ctx, self),
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key.BUTTON3 => self.opts.on_click3(self.opts.ctx, self),
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key.BUTTON4 => self.opts.on_click4(self.opts.ctx, self),
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key.BUTTON5 => self.opts.on_click5(self.opts.ctx, self),
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else => {},
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}
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}
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};
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}
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