refactor: add panel border to inspector_view
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1 changed files with 6 additions and 1 deletions
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@ -12,6 +12,7 @@ const EventHandler = @import("EventHandler");
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const tui = @import("tui.zig");
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const Widget = @import("Widget.zig");
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const WidgetList = @import("WidgetList.zig");
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const ed = @import("editor.zig");
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pub const name = @typeName(Self);
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@ -22,17 +23,21 @@ theme: ?*const Widget.Theme = null,
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last_node: usize = 0,
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const Self = @This();
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const widget_type: Widget.Type = .panel;
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pub fn create(allocator: Allocator, parent: Plane) !Widget {
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const editor = tui.get_active_editor() orelse return error.NotFound;
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const self = try allocator.create(Self);
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errdefer allocator.destroy(self);
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const container = try WidgetList.createHStyled(allocator, parent, "panel_frame", .dynamic, widget_type);
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self.* = .{
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.plane = try Plane.init(&(Widget.Box{}).opts_vscroll(name), parent),
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.editor = editor,
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};
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try editor.handlers.add(EventHandler.bind(self, ed_receive));
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return Widget.to(self);
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container.ctx = self;
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try container.add(Widget.to(self));
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return container.widget();
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}
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pub fn deinit(self: *Self, allocator: Allocator) void {
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