fix: crash on fade
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1 changed files with 1 additions and 1 deletions
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@ -60,7 +60,7 @@ pub fn dim(self: *Cell, alpha: u8) void {
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}
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fn apply_alpha_value(c: vaxis.Cell.Color, a: u8) vaxis.Cell.Color {
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var rgb = c.rgb;
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var rgb = if (c == .rgb) c.rgb else return c;
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rgb[0] = @intCast((@as(u32, @intCast(rgb[0])) * a) / 256);
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rgb[1] = @intCast((@as(u32, @intCast(rgb[1])) * a) / 256);
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rgb[2] = @intCast((@as(u32, @intCast(rgb[2])) * a) / 256);
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