feat: make mode/namespace loading more dynamic and add fallback handling
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parent
27613eab1f
commit
94fb5119ef
12 changed files with 152 additions and 130 deletions
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@ -152,8 +152,16 @@ fn init(allocator: Allocator) !*Self {
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fn init_delayed(self: *Self) !void {
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self.delayed_init_done = true;
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if (self.input_mode) |_| {} else {
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var mode_parts = std.mem.splitScalar(u8, self.config.input_mode, '/');
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const namespace_name = mode_parts.first();
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keybind.set_namespace(namespace_name) catch {
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self.logger.print_err("keybind", "unknown mode {s}", .{namespace_name});
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try keybind.set_namespace("flow");
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self.config.input_mode = "flow";
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try self.save_config();
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};
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return cmds.enter_mode(self, command.Context.fmt(.{
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self.delayed_init_input_mode orelse self.config.input_mode,
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self.delayed_init_input_mode orelse keybind.default_mode,
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}));
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}
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}
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@ -575,8 +583,8 @@ fn enter_overlay_mode(self: *Self, mode: type) command.Result {
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self.refresh_hover();
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}
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fn get_input_mode(self: *Self, mode: anytype, name: []const u8, opts: anytype) !Mode {
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const input_handler, const keybind_hints = try mode.create(self.allocator, opts);
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fn get_input_mode(self: *Self, mode_name: []const u8, name: []const u8, opts: anytype) !Mode {
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const input_handler, const keybind_hints = try keybind.mode(mode_name, self.allocator, opts);
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return .{
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.input_handler = input_handler,
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.keybind_hints = keybind_hints,
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@ -658,16 +666,18 @@ const cmds = struct {
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pub const toggle_whitespace_mode_meta = .{ .description = "Switch to next whitespace rendering mode" };
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pub fn toggle_input_mode(self: *Self, _: Ctx) Result {
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var it = std.mem.splitScalar(u8, self.config.input_mode, '/');
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self.config.input_mode = it.first();
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self.config.input_mode = if (std.mem.eql(u8, self.config.input_mode, "flow"))
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"vim/normal"
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else if (std.mem.eql(u8, self.config.input_mode, "vim/normal"))
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"helix/normal"
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"vim"
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else if (std.mem.eql(u8, self.config.input_mode, "vim"))
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"helix"
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else
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"flow";
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try self.save_config();
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var it = std.mem.splitScalar(u8, self.config.input_mode, '/');
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self.logger.print("input mode {s}", .{it.first()});
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return enter_mode(self, Ctx.fmt(.{self.config.input_mode}));
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self.logger.print("input mode {s}", .{self.config.input_mode});
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try keybind.set_namespace(self.config.input_mode);
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return enter_mode(self, Ctx.fmt(.{keybind.default_mode}));
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}
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pub const toggle_input_mode_meta = .{ .description = "Switch to next input mode" };
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@ -685,51 +695,52 @@ const cmds = struct {
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m.deinit();
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self.input_mode = null;
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}
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self.input_mode = if (std.mem.eql(u8, mode, "vim/normal"))
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try self.get_input_mode(keybind.mode.input.vim.normal, "NORMAL", .{
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const current_namespace = keybind.get_namespace();
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const is_vim_mode = std.mem.eql(u8, current_namespace, "vim");
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const is_helix_mode = std.mem.eql(u8, current_namespace, "helix");
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self.input_mode = if (is_vim_mode and std.mem.eql(u8, mode, "normal"))
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try self.get_input_mode("normal", "NORMAL", .{
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.line_numbers_relative = self.config.vim_normal_gutter_line_numbers_relative,
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.cursor_shape = .block,
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})
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else if (std.mem.eql(u8, mode, "vim/insert"))
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try self.get_input_mode(keybind.mode.input.vim.insert, "INSERT", .{
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else if (is_vim_mode and std.mem.eql(u8, mode, "insert"))
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try self.get_input_mode("insert", "INSERT", .{
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.enable_chording = self.config.vim_insert_chording_keybindings,
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.line_numbers_relative = self.config.vim_insert_gutter_line_numbers_relative,
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.cursor_shape = .beam,
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})
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else if (std.mem.eql(u8, mode, "vim/visual"))
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try self.get_input_mode(keybind.mode.input.vim.visual, "VISUAL", .{
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else if (is_vim_mode and std.mem.eql(u8, mode, "visual"))
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try self.get_input_mode("visual", "VISUAL", .{
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.line_numbers_relative = self.config.vim_visual_gutter_line_numbers_relative,
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.cursor_shape = .underline,
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})
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else if (std.mem.eql(u8, mode, "helix/normal"))
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try self.get_input_mode(keybind.mode.input.helix.normal, "NOR", .{
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else if (is_helix_mode and std.mem.eql(u8, mode, "normal"))
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try self.get_input_mode("normal", "NOR", .{
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.line_numbers_relative = self.config.vim_normal_gutter_line_numbers_relative,
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.cursor_shape = .block,
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})
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else if (std.mem.eql(u8, mode, "helix/insert"))
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try self.get_input_mode(keybind.mode.input.helix.insert, "INS", .{
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else if (is_helix_mode and std.mem.eql(u8, mode, "insert"))
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try self.get_input_mode("insert", "INS", .{
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.line_numbers_relative = self.config.vim_insert_gutter_line_numbers_relative,
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.cursor_shape = .beam,
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})
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else if (std.mem.eql(u8, mode, "helix/select"))
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try self.get_input_mode(keybind.mode.input.helix.visual, "SEL", .{
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else if (is_helix_mode and std.mem.eql(u8, mode, "select"))
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try self.get_input_mode("visual", "SEL", .{
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.line_numbers_relative = self.config.vim_visual_gutter_line_numbers_relative,
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.cursor_shape = .block,
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})
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else if (std.mem.eql(u8, mode, "flow"))
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try self.get_input_mode(keybind.mode.input.flow, "flow", .{})
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else if (std.mem.eql(u8, mode, "home"))
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try self.get_input_mode(keybind.mode.input.home, "flow", .{})
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else ret: {
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self.logger.print("unknown mode {s}", .{mode});
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break :ret try self.get_input_mode(keybind.mode.input.flow, "flow", .{});
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break :ret self.get_input_mode(mode, current_namespace, .{}) catch {
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self.logger.print("unknown mode {s}", .{mode});
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break :ret try self.get_input_mode(keybind.default_mode, current_namespace, .{});
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};
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};
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// self.logger.print("input mode: {s}", .{(self.input_mode orelse return).description});
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}
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pub const enter_mode_meta = .{ .arguments = &.{.string} };
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pub fn enter_mode_default(self: *Self, _: Ctx) Result {
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return enter_mode(self, Ctx.fmt(.{self.config.input_mode}));
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return enter_mode(self, Ctx.fmt(.{keybind.default_mode}));
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}
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pub const enter_mode_default_meta = .{};
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