refactor: prevent duplicate triggers
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@ -6240,6 +6240,7 @@ pub const Editor = struct {
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}
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}
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pub fn add_symbol_trigger(self: *Self, char: u8, command_: command.ID, event: TriggerEvent) error{OutOfMemory}!void {
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pub fn add_symbol_trigger(self: *Self, char: u8, command_: command.ID, event: TriggerEvent) error{OutOfMemory}!void {
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for (self.get_event_triggers(event).items) |item| if (item.char == char and item.command == command_) return;
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(try self.get_event_triggers(event).addOne(self.allocator)).* = .{ .char = char, .command = command_ };
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(try self.get_event_triggers(event).addOne(self.allocator)).* = .{ .char = char, .command = command_ };
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}
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}
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