refactor: move move_to_char mine mode keybinds
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f67bfab5b7
commit
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4 changed files with 98 additions and 23 deletions
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@ -11,9 +11,7 @@ const fmt = @import("std").fmt;
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const Mode = @import("root.zig").Mode;
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const Mode = @import("root.zig").Mode;
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pub fn create(_: Allocator) error{OutOfMemory}!Mode {
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pub fn create(_: Allocator) error{OutOfMemory}!Mode {
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return .{
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return .{ .handler = EventHandler.static(@This()) };
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.handler = EventHandler.static(@This()),
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};
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}
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}
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pub fn receive(_: tp.pid_ref, m: tp.message) error{Exit}!bool {
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pub fn receive(_: tp.pid_ref, m: tp.message) error{Exit}!bool {
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56
src/keybind/static/move_to_char.zig
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56
src/keybind/static/move_to_char.zig
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@ -0,0 +1,56 @@
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const tp = @import("thespian");
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const key = @import("renderer").input.key;
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const mod = @import("renderer").input.modifier;
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const event_type = @import("renderer").input.event_type;
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const command = @import("command");
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const EventHandler = @import("EventHandler");
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const Allocator = @import("std").mem.Allocator;
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const Mode = @import("root.zig").Mode;
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pub fn create(_: Allocator) !Mode {
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return .{ .handler = EventHandler.static(@This()) };
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}
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pub fn receive(_: tp.pid_ref, m: tp.message) error{Exit}!bool {
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var evtype: u32 = undefined;
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var keypress: u32 = undefined;
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var modifiers: u32 = undefined;
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var egc: u32 = undefined;
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if (try m.match(.{ "I", tp.extract(&evtype), tp.extract(&keypress), tp.extract(&egc), tp.string, tp.extract(&modifiers) }))
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try mapEvent(evtype, keypress, egc, modifiers);
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return false;
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}
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fn mapEvent(evtype: u32, keypress: u32, egc: u32, modifiers: u32) tp.result {
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switch (evtype) {
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event_type.PRESS => try mapPress(keypress, egc, modifiers),
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else => {},
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}
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}
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fn mapPress(keypress: u32, egc: u32, modifiers: u32) tp.result {
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switch (keypress) {
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key.LSUPER, key.RSUPER => return,
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key.LSHIFT, key.RSHIFT => return,
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key.LCTRL, key.RCTRL => return,
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key.LALT, key.RALT => return,
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else => {},
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}
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return switch (modifiers) {
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mod.SHIFT => if (!key.synthesized_p(keypress))
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command.executeName("mini_mode_insert_code_point", command.fmt(.{egc}))
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else
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command.executeName("mini_mode_cancel", .{}),
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0 => switch (keypress) {
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key.ESC => command.executeName("mini_mode_cancel", .{}),
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key.ENTER => command.executeName("mini_mode_cancel", .{}),
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else => if (!key.synthesized_p(keypress))
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command.executeName("mini_mode_insert_code_point", command.fmt(.{egc}))
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else
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command.executeName("mini_mode_cancel", .{}),
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},
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else => command.executeName("mini_mode_cancel", .{}),
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};
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}
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@ -1,6 +1,7 @@
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pub const mode = struct {
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pub const mode = struct {
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pub const mini = struct {
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pub const mini = struct {
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pub const goto = @import("goto.zig");
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pub const goto = @import("goto.zig");
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pub const move_to_char = @import("move_to_char.zig");
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};
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};
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};
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};
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@ -4,6 +4,7 @@ const key = @import("renderer").input.key;
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const mod = @import("renderer").input.modifier;
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const mod = @import("renderer").input.modifier;
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const event_type = @import("renderer").input.event_type;
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const event_type = @import("renderer").input.event_type;
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const ucs32_to_utf8 = @import("renderer").ucs32_to_utf8;
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const ucs32_to_utf8 = @import("renderer").ucs32_to_utf8;
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const keybind = @import("keybind");
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const command = @import("command");
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const command = @import("command");
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const EventHandler = @import("EventHandler");
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const EventHandler = @import("EventHandler");
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@ -14,10 +15,13 @@ const Allocator = @import("std").mem.Allocator;
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const Self = @This();
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const Self = @This();
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const Commands = command.Collection(cmds);
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allocator: Allocator,
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allocator: Allocator,
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key: [6]u8 = undefined,
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key: [6]u8 = undefined,
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direction: Direction,
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direction: Direction,
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operation: Operation,
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operation: Operation,
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commands: Commands = undefined,
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const Direction = enum {
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const Direction = enum {
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left,
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left,
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@ -39,17 +43,18 @@ pub fn create(allocator: Allocator, ctx: command.Context) !struct { tui.Mode, tu
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.direction = if (right) .right else .left,
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.direction = if (right) .right else .left,
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.operation = if (select) .select else .move,
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.operation = if (select) .select else .move,
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};
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};
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try self.commands.init(self);
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return .{
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return .{
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try keybind.mode.mini.move_to_char.create(allocator),
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.{
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.{
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.handler = EventHandler.to_owned(self),
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.event_handler = EventHandler.to_owned(self),
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},
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.{
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.name = self.name(),
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.name = self.name(),
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},
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},
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};
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};
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}
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}
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pub fn deinit(self: *Self) void {
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pub fn deinit(self: *Self) void {
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self.commands.deinit();
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self.allocator.destroy(self);
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self.allocator.destroy(self);
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}
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}
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@ -66,23 +71,10 @@ fn name(self: *Self) []const u8 {
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};
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};
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}
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}
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pub fn receive(self: *Self, _: tp.pid_ref, m: tp.message) error{Exit}!bool {
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pub fn receive(_: *Self, _: tp.pid_ref, _: tp.message) error{Exit}!bool {
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var evtype: u32 = undefined;
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var keypress: u32 = undefined;
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var modifiers: u32 = undefined;
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var egc: u32 = undefined;
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if (try m.match(.{ "I", tp.extract(&evtype), tp.extract(&keypress), tp.extract(&egc), tp.string, tp.extract(&modifiers) }))
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try self.mapEvent(evtype, keypress, egc, modifiers);
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return false;
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return false;
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}
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}
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fn mapEvent(self: *Self, evtype: u32, keypress: u32, egc: u32, modifiers: u32) tp.result {
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switch (evtype) {
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event_type.PRESS => try self.mapPress(keypress, egc, modifiers),
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else => {},
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}
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}
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fn mapPress(self: *Self, keypress: u32, egc: u32, modifiers: u32) tp.result {
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fn mapPress(self: *Self, keypress: u32, egc: u32, modifiers: u32) tp.result {
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switch (keypress) {
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switch (keypress) {
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key.LSUPER, key.RSUPER => return,
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key.LSUPER, key.RSUPER => return,
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@ -119,6 +111,34 @@ fn execute_operation(self: *Self, c: u32) void {
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command.executeName("exit_mini_mode", .{}) catch {};
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command.executeName("exit_mini_mode", .{}) catch {};
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}
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}
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fn cancel(_: *Self) void {
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const cmds = struct {
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command.executeName("exit_mini_mode", .{}) catch {};
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pub const Target = Self;
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}
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const Ctx = command.Context;
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const Result = command.Result;
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pub fn mini_mode_insert_code_point(self: *Self, ctx: Ctx) Result {
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var code_point: u32 = 0;
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if (!try ctx.args.match(.{tp.extract(&code_point)}))
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return error.InvalidArgument;
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var buf: [6]u8 = undefined;
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const bytes = ucs32_to_utf8(&[_]u32{code_point}, &buf) catch return error.InvalidArgument;
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const cmd = switch (self.direction) {
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.left => switch (self.operation) {
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.move => "move_to_char_left",
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.select => "select_to_char_left",
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},
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.right => switch (self.operation) {
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.move => "move_to_char_right",
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.select => "select_to_char_right",
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},
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};
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try command.executeName(cmd, command.fmt(.{buf[0..bytes]}));
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try command.executeName("exit_mini_mode", .{});
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}
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pub const mini_mode_insert_code_point_meta = .{ .interactive = false };
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pub fn mini_mode_cancel(_: *Self, _: Ctx) Result {
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command.executeName("exit_mini_mode", .{}) catch {};
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}
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pub const mini_mode_cancel_meta = .{ .description = "Cancel input" };
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};
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