feat: add switch_input_mode command to change keybind mode in a mini mode
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parent
ad583879da
commit
9984d5e2b5
2 changed files with 54 additions and 7 deletions
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@ -68,15 +68,13 @@ const Handler = struct {
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fn create(mode_name: []const u8, allocator: std.mem.Allocator, opts: anytype) !Mode {
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const self = try allocator.create(@This());
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errdefer allocator.destroy(self);
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const insert_command = if (@hasField(@TypeOf(opts), "insert_command"))
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opts.insert_command
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else
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"insert_chars";
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self.* = .{
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.allocator = allocator,
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.bindings = try get_mode_binding_set(
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mode_name,
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if (@hasField(@TypeOf(opts), "insert_command"))
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opts.insert_command
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else
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"insert_chars",
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),
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.bindings = try get_mode_binding_set(mode_name, insert_command),
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};
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return .{
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.allocator = allocator,
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@ -89,8 +87,33 @@ const Handler = struct {
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.selection_style = self.bindings.selection_style,
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.init_command = self.bindings.init_command,
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.deinit_command = self.bindings.deinit_command,
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.insert_command = try allocator.dupe(u8, insert_command),
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};
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}
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fn replace(mode_: *Mode, mode_name: []const u8, allocator: std.mem.Allocator) !void {
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const self = try allocator.create(@This());
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errdefer allocator.destroy(self);
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self.* = .{
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.allocator = allocator,
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.bindings = try get_mode_binding_set(mode_name, mode_.insert_command),
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};
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if (mode_.deinit_command) |deinit_command| deinit_command.execute_const();
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if (mode_.input_handler) |ih| ih.deinit();
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mode_.allocator.free(mode_.mode);
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mode_.mode = try allocator.dupe(u8, mode_name);
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mode_.allocator = allocator;
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mode_.input_handler = EventHandler.to_owned(self);
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mode_.keybind_hints = self.bindings.hints();
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mode_.name = self.bindings.name;
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mode_.line_numbers = self.bindings.line_numbers;
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mode_.cursor_shape = self.bindings.cursor_shape;
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mode_.selection_style = self.bindings.selection_style;
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mode_.init_command = self.bindings.init_command;
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mode_.deinit_command = self.bindings.deinit_command;
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if (mode_.init_command) |init_command| init_command.execute_const();
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}
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pub fn deinit(self: *@This()) void {
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self.allocator.destroy(self);
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}
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@ -113,6 +136,7 @@ pub const Mode = struct {
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init_command: ?Command = null,
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deinit_command: ?Command = null,
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initialized: bool = false,
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insert_command: []const u8,
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pub fn run_init(self: *Mode) void {
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if (self.initialized) return;
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@ -121,10 +145,18 @@ pub const Mode = struct {
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if (self.init_command) |init_command| init_command.execute_const();
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}
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pub fn replace(self: *Mode, mode_name: []const u8, allocator: std.mem.Allocator) !void {
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Handler.replace(self, mode_name, allocator) catch |e| switch (e) {
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error.NotFound => return error.Stop,
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else => return e,
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};
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}
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pub fn deinit(self: *Mode) void {
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if (self.deinit_command) |deinit_command| deinit_command.execute_const();
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if (self.event_handler) |eh| eh.deinit();
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if (self.input_handler) |ih| ih.deinit();
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self.allocator.free(self.insert_command);
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self.allocator.free(self.mode);
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self.deinit_command = null;
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@ -835,6 +835,10 @@ fn enter_input_mode(self: *Self, new_mode: Mode) command.Result {
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if (self.input_mode_) |*m| m.run_init();
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}
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fn switch_input_mode(self: *Self, mode_name: []const u8) !void {
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if (self.input_mode_) |*m| try m.replace(mode_name, self.allocator);
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}
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fn refresh_input_mode(self: *Self) command.Result {
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const mode = (self.input_mode_ orelse return).mode;
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var new_mode = self.get_input_mode(mode) catch ret: {
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@ -1090,6 +1094,17 @@ const cmds = struct {
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}
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pub const enter_mode_meta: Meta = .{ .arguments = &.{.string} };
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pub fn switch_mode(self: *Self, ctx: Ctx) Result {
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if (!self.delayed_init_done) return;
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var mode: []const u8 = undefined;
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if (!try ctx.args.match(.{tp.extract(&mode)}))
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return tp.exit_error(error.InvalidSwitchModeArgument, null);
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return self.switch_input_mode(mode);
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}
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pub const switch_mode_meta: Meta = .{ .arguments = &.{.string} };
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pub fn enter_mode_default(self: *Self, _: Ctx) Result {
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return enter_mode(self, Ctx.fmt(.{keybind.default_mode}));
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}
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