fix: make create_scratch_buffer work correctly across splits
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1 changed files with 15 additions and 0 deletions
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@ -724,6 +724,21 @@ const cmds = struct {
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const args = try ctx.args.clone(self.allocator);
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const args = try ctx.args.clone(self.allocator);
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defer self.allocator.free(args.buf);
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defer self.allocator.free(args.buf);
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tui.reset_drag_context();
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tui.reset_drag_context();
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var file_path: []const u8 = undefined;
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if (ctx.args.match(.{ tp.extract(&file_path), tp.string, tp.string }) catch false or
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ctx.args.match(.{ tp.extract(&file_path), tp.string }) catch false or
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ctx.args.match(.{tp.extract(&file_path)}) catch false)
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{
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if (self.buffer_manager.get_buffer_for_file(file_path)) |_| {
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var buf: [tp.max_message_size]u8 = undefined;
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try command.executeName("navigate", try command.fmtbuf(&buf, .{ .file = file_path }));
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tui.need_render(@src());
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self.location_update_from_editor();
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return;
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}
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}
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try self.create_editor();
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try self.create_editor();
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try command.executeName("open_scratch_buffer", .{ .args = args });
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try command.executeName("open_scratch_buffer", .{ .args = args });
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tui.need_render(@src());
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tui.need_render(@src());
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