refactor: eliminate generic InvalidArgument errors

InvalidArgument is too generic and makes tracking the source of the
error potentially difficult.
This commit is contained in:
CJ van den Berg 2024-12-12 17:02:11 +01:00
parent 4ec66be2d4
commit a5849a7dab
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9
10 changed files with 42 additions and 42 deletions

View file

@ -300,7 +300,7 @@ pub fn Create(options: type) type {
pub fn mini_mode_insert_code_point(self: *Self, ctx: Ctx) Result {
var egc: u32 = 0;
if (!try ctx.args.match(.{tp.extract(&egc)}))
return error.InvalidArgument;
return error.InvalidFileBrowserInsertCodePointArgument;
self.complete_trigger_count = 0;
var buf: [32]u8 = undefined;
const bytes = try input.ucs32_to_utf8(&[_]u32{egc}, &buf);
@ -312,7 +312,7 @@ pub fn Create(options: type) type {
pub fn mini_mode_insert_bytes(self: *Self, ctx: Ctx) Result {
var bytes: []const u8 = undefined;
if (!try ctx.args.match(.{tp.extract(&bytes)}))
return error.InvalidArgument;
return error.InvalidFileBrowserInsertBytesArgument;
self.complete_trigger_count = 0;
try self.file_path.appendSlice(bytes);
self.update_mini_mode_text();