feat: add Menu widget and use it on home screen
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parent
0e71a25a49
commit
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3 changed files with 174 additions and 84 deletions
76
src/tui/Menu.zig
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76
src/tui/Menu.zig
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const std = @import("std");
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const nc = @import("notcurses");
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const tp = @import("thespian");
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const Widget = @import("Widget.zig");
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const WidgetList = @import("WidgetList.zig");
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const Button = @import("Button.zig");
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const tui = @import("tui.zig");
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a: std.mem.Allocator,
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menu: *WidgetList,
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menu_widget: Widget,
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const Self = @This();
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pub fn create(a: std.mem.Allocator, parent: Widget) !*Self {
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const self: *Self = try a.create(Self);
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self.* = .{
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.a = a,
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.menu = try WidgetList.createV(a, parent, @typeName(Self), .dynamic),
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.menu_widget = self.menu.widget(),
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};
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return self;
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}
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pub fn add_item(self: *Self, label: []const u8, on_click: *const fn (_: void, _: *Button.State(void)) void) !void {
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try self.menu.add(try Button.create({}, self.a, self.menu.parent, .{
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.on_layout = menu_layout,
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.label = label,
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.on_click = on_click,
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.on_render = render_menu_item,
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}));
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}
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pub fn deinit(self: *Self, a: std.mem.Allocator) void {
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self.menu.deinit(a);
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a.destroy(self);
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}
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pub fn render(self: *Self, theme: *const Widget.Theme) bool {
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return self.menu.render(theme);
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}
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pub fn resize(self: *Self, box_: Widget.Box) void {
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var box = box_;
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box.h = self.menu.widgets.items.len;
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self.menu.resize(box);
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}
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pub fn update(self: *Self) void {
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self.menu.update();
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}
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pub fn walk(self: *Self, walk_ctx: *anyopaque, f: Widget.WalkFn) bool {
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return self.menu.walk(walk_ctx, f, &self.menu_widget);
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}
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fn menu_layout(_: void, _: *Button.State(void)) Widget.Layout {
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return .{ .static = 1 };
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}
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fn render_menu_item(_: void, button: *Button.State(void), theme: *const Widget.Theme) bool {
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tui.set_base_style(&button.plane, " ", if (button.active) theme.editor_cursor else if (button.hover) theme.editor_selection else theme.editor);
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button.plane.erase();
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button.plane.home();
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const style_subtext = if (tui.find_scope_style(theme, "comment")) |sty| sty.style else theme.editor;
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const style_text = if (tui.find_scope_style(theme, "keyword")) |sty| sty.style else theme.editor;
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const style_keybind = if (tui.find_scope_style(theme, "entity.name")) |sty| sty.style else theme.editor;
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const sep = std.mem.indexOfScalar(u8, button.opts.label, ':') orelse button.opts.label.len;
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tui.set_style(&button.plane, style_subtext);
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tui.set_style(&button.plane, style_text);
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_ = button.plane.print(" {s}", .{button.opts.label[0..sep]}) catch {};
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tui.set_style(&button.plane, style_keybind);
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_ = button.plane.print("{s}", .{button.opts.label[sep + 1 ..]}) catch {};
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return false;
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}
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