feat: stop rendering on panic

This improves backtraces for panics on background threads.
This commit is contained in:
CJ van den Berg 2025-04-30 11:34:41 +02:00
parent 09be9b3774
commit b3c5f4cbb9
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9

View file

@ -95,13 +95,16 @@ pub fn deinit(self: *Self) void {
self.event_buffer.deinit();
}
var in_panic: std.atomic.Value(bool) = .init(false);
var panic_cleanup: ?struct {
allocator: std.mem.Allocator,
tty: *vaxis.Tty,
vx: *vaxis.Vaxis,
} = null;
pub fn panic(msg: []const u8, error_return_trace: ?*std.builtin.StackTrace, ret_addr: ?usize) noreturn {
_ = error_return_trace; // TODO: what to do with this in zig-0.14?
in_panic.store(true, .release);
const cleanup = panic_cleanup;
panic_cleanup = null;
if (cleanup) |self| {
@ -111,6 +114,10 @@ pub fn panic(msg: []const u8, error_return_trace: ?*std.builtin.StackTrace, ret_
return std.debug.defaultPanic(msg, ret_addr orelse @returnAddress());
}
pub fn panic_in_progress() bool {
return in_panic.load(.acquire);
}
pub fn run(self: *Self) Error!void {
self.vx.sgr = .legacy;
self.vx.conpty_hacks = true;
@ -130,6 +137,7 @@ pub fn run(self: *Self) Error!void {
}
pub fn render(self: *Self) !void {
if (in_panic.load(.acquire)) return;
var bufferedWriter = self.tty.bufferedWriter();
try self.vx.render(bufferedWriter.writer().any());
try bufferedWriter.flush();