refactor: lots more writergate fixes - first successful build
This commit is contained in:
parent
5094aa8c85
commit
bf0d4402ea
48 changed files with 404 additions and 413 deletions
|
|
@ -56,7 +56,7 @@ pub fn create(allocator: Allocator, parent: Plane) !Widget {
|
|||
.allocator = allocator,
|
||||
.plane = try Plane.init(&(Widget.Box{}).opts(name), parent),
|
||||
.logger = log.logger(@typeName(Self)),
|
||||
.entries = std.ArrayList(Entry).init(allocator),
|
||||
.entries = .empty,
|
||||
.menu = try Menu.create(*Self, allocator, tui.plane(), .{
|
||||
.ctx = self,
|
||||
.style = widget_type,
|
||||
|
|
@ -105,15 +105,14 @@ pub fn walk(self: *Self, walk_ctx: *anyopaque, f: Widget.WalkFn, w: *Widget) boo
|
|||
|
||||
pub fn add_item(self: *Self, entry_: Entry) !void {
|
||||
const idx = self.entries.items.len;
|
||||
const entry = (try self.entries.addOne());
|
||||
const entry = (try self.entries.addOne(self.allocator));
|
||||
entry.* = entry_;
|
||||
entry.path = try self.allocator.dupe(u8, entry_.path);
|
||||
entry.lines = try self.allocator.dupe(u8, entry_.lines);
|
||||
var label = std.ArrayList(u8).init(self.allocator);
|
||||
var label: std.Io.Writer.Allocating = .init(self.allocator);
|
||||
defer label.deinit();
|
||||
const writer = label.writer();
|
||||
cbor.writeValue(writer, idx) catch return;
|
||||
self.menu.add_item_with_handler(label.items, handle_menu_action) catch return;
|
||||
cbor.writeValue(&label.writer, idx) catch return;
|
||||
self.menu.add_item_with_handler(label.written(), handle_menu_action) catch return;
|
||||
self.menu.resize(self.box);
|
||||
self.update_scrollbar();
|
||||
}
|
||||
|
|
@ -182,7 +181,7 @@ fn handle_render_menu(self: *Self, button: *Button.State(*Menu.State(*Self)), th
|
|||
.Warning => button.plane.set_style(style_warning),
|
||||
.Error => button.plane.set_style(style_error),
|
||||
}
|
||||
_ = button.plane.print("{s}", .{std.fmt.fmtSliceEscapeLower(entry.lines)}) catch {};
|
||||
_ = button.plane.print("{f}", .{std.ascii.hexEscape(entry.lines, .lower)}) catch {};
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue