fix: reset background style when rendering status bar grip
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1 changed files with 3 additions and 0 deletions
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@ -33,6 +33,9 @@ fn on_layout(_: ?*anyopaque, w: *WidgetList) Widget.Layout {
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fn render_grip(ctx: ?*anyopaque, theme: *const Widget.Theme) void {
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fn render_grip(ctx: ?*anyopaque, theme: *const Widget.Theme) void {
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const w: *WidgetList = @ptrCast(@alignCast(ctx.?));
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const w: *WidgetList = @ptrCast(@alignCast(ctx.?));
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if (w.hover()) {
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if (w.hover()) {
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w.plane.cursor_move_yx(0, 0);
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w.plane.set_base_style(theme.editor);
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_ = w.plane.putstr(" ") catch {};
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w.plane.set_style(theme.statusbar_hover);
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w.plane.set_style(theme.statusbar_hover);
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w.plane.cursor_move_yx(0, 0);
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w.plane.cursor_move_yx(0, 0);
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_ = w.plane.putstr(" ") catch {};
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_ = w.plane.putstr(" ") catch {};
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