refactor: add newText and insertText to info panel in debug builds

This commit is contained in:
CJ van den Berg 2025-12-09 18:54:48 +01:00
parent 62bc86d2db
commit c71ddb2900
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9

View file

@ -4,6 +4,7 @@ const tp = @import("thespian");
const root = @import("soft_root").root;
const command = @import("command");
const Buffer = @import("Buffer");
const builtin = @import("builtin");
const tui = @import("../../tui.zig");
pub const Type = @import("palette.zig").Create(@This());
@ -231,7 +232,12 @@ pub fn updated(palette: *Type, button_: ?*Type.ButtonType) !void {
try mv.set_info_content(values.label, .replace);
try mv.set_info_content(" ", .append); // blank line
try mv.set_info_content(values.detail, .append);
// try mv.set_info_content(values.textEdit_newText, .append);
if (builtin.mode == .Debug) {
try mv.set_info_content("newText:", .append); // blank line
try mv.set_info_content(values.textEdit_newText, .append);
try mv.set_info_content("insertText:", .append); // blank line
try mv.set_info_content(values.insertText, .append);
}
try mv.set_info_content(" ", .append); // blank line
try mv.set_info_content(values.documentation, .append);
}