refactor: pass relative click position to button click handlers

This a big refactor just to clean-up type definitions used by Button and Menu.
The goals is to pass the click position as a cursor object.
This commit is contained in:
CJ van den Berg 2025-10-09 19:11:25 +02:00
parent 35ccf7f1df
commit ce87dcfa2b
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9
21 changed files with 148 additions and 118 deletions

View file

@ -63,7 +63,7 @@ pub fn add_menu_entry(palette: *Type, entry: *Entry, matches: ?[]const usize) !v
palette.items += 1;
}
fn select(menu: **Type.MenuState, button: *Type.ButtonState) void {
fn select(menu: **Type.MenuType, button: *Type.ButtonType, _: Type.Cursor) void {
var name_: []const u8 = undefined;
var iter = button.opts.label;
if (!(cbor.matchString(&iter, &name_) catch false)) return;
@ -71,7 +71,7 @@ fn select(menu: **Type.MenuState, button: *Type.ButtonState) void {
tp.self_pid().send(.{ "cmd", "change_project", .{name_} }) catch |e| menu.*.opts.ctx.logger.err("open_recent_project", e);
}
pub fn delete_item(menu: *Type.MenuState, button: *Type.ButtonState) bool {
pub fn delete_item(menu: *Type.MenuType, button: *Type.ButtonType) bool {
var name_: []const u8 = undefined;
var iter = button.opts.label;
if (!(cbor.matchString(&iter, &name_) catch false)) return false;