refactor: pass relative click position to button click handlers

This a big refactor just to clean-up type definitions used by Button and Menu.
The goals is to pass the click position as a cursor object.
This commit is contained in:
CJ van den Berg 2025-10-09 19:11:25 +02:00
parent 35ccf7f1df
commit ce87dcfa2b
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9
21 changed files with 148 additions and 118 deletions

View file

@ -58,7 +58,7 @@ pub fn add_menu_entry(palette: *Type, entry: *Entry, matches: ?[]const usize) !v
palette.items += 1;
}
pub fn on_render_menu(palette: *Type, button: *Type.ButtonState, theme: *const Widget.Theme, selected: bool) bool {
pub fn on_render_menu(palette: *Type, button: *Type.ButtonType, theme: *const Widget.Theme, selected: bool) bool {
var entry: Entry = undefined;
var iter = button.opts.label; // label contains cbor entry object and matches
if (!(cbor.matchValue(&iter, cbor.extract(&entry)) catch false))
@ -116,7 +116,7 @@ pub fn on_render_menu(palette: *Type, button: *Type.ButtonState, theme: *const W
return false;
}
fn select(menu: **Type.MenuState, button: *Type.ButtonState) void {
fn select(menu: **Type.MenuType, button: *Type.ButtonType, _: Type.Cursor) void {
var entry: Entry = undefined;
var iter = button.opts.label;
if (!(cbor.matchValue(&iter, cbor.extract(&entry)) catch false)) return;
@ -130,7 +130,7 @@ fn select(menu: **Type.MenuState, button: *Type.ButtonState) void {
}
}
pub fn delete_item(menu: *Type.MenuState, button: *Type.ButtonState) bool {
pub fn delete_item(menu: *Type.MenuType, button: *Type.ButtonType) bool {
var entry: Entry = undefined;
var iter = button.opts.label;
if (!(cbor.matchValue(&iter, cbor.extract(&entry)) catch false)) return false;