refactor: use an enum to select move_to_char direction instead of a bool
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2 changed files with 5 additions and 5 deletions
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@ -30,13 +30,13 @@ const Operation = enum {
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};
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pub fn create(allocator: Allocator, ctx: command.Context) !struct { tui.Mode, tui.MiniMode } {
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var right: bool = true;
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var direction: Direction = undefined;
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const select = if (tui.get_active_editor()) |editor| if (editor.get_primary().selection) |_| true else false else false;
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_ = ctx.args.match(.{tp.extract(&right)}) catch return error.InvalidMoveToCharArgument;
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_ = ctx.args.match(.{tp.extract(&direction)}) catch return error.InvalidMoveToCharArgument;
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const self: *Self = try allocator.create(Self);
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self.* = .{
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.allocator = allocator,
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.direction = if (right) .right else .left,
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.direction = direction,
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.operation = if (select) .select else .move,
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};
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try self.commands.init(self);
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