fix: whitespace rendering on scroll left
This also simplifies the renderer a little.
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919d5ee9bb
commit
e3d93da9e6
1 changed files with 41 additions and 37 deletions
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@ -820,7 +820,7 @@ pub const Editor = struct {
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9 => ctx.self.render_tab(c, n, ctx.buf_col),
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else => render_egc(c, n, chunk),
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};
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const cell_map_val: CellType = switch (chunk[0]) {
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var cell_map_val: CellType = switch (chunk[0]) {
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32 => .space,
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9 => .tab,
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else => .character,
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@ -830,50 +830,59 @@ pub const Editor = struct {
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self_.render_matches(&ctx.match_idx, ctx.theme, c);
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self_.render_selections(ctx.theme, c);
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const advanced = if (ctx.buf_col >= view.col) n.putc(c) catch break else colcount;
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const new_col = ctx.buf_col + colcount - advanced;
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if (ctx.buf_col < view.col and ctx.buf_col + advanced > view.col)
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n.cursor_move_rel(0, @intCast(ctx.buf_col + advanced - view.col)) catch {};
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ctx.buf_col += advanced;
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ctx.cell_map.set_yx(ctx.y, ctx.x, .{ .cell_type = cell_map_val });
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ctx.x += advanced;
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while (ctx.buf_col < new_col) {
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if (ctx.buf_col >= view.col + view.cols)
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break;
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var advance = colcount;
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if (ctx.buf_col < view.col) {
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advance = if (ctx.buf_col + advance >= view.col)
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ctx.buf_col + advance - view.col
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else
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0;
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}
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if (ctx.buf_col >= view.col) {
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_ = n.putc(c) catch {};
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ctx.cell_map.set_yx(ctx.y, ctx.x, .{ .cell_type = cell_map_val });
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if (cell_map_val == .tab) cell_map_val = .extension;
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advance -= 1;
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ctx.x += 1;
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n.cursor_move_yx(@intCast(ctx.y), @intCast(ctx.x)) catch {};
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}
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while (advance > 0) : (advance -= 1) {
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if (ctx.x >= view.cols) break;
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var cell_ = n.cell_init();
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const c_ = &cell_;
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if (ctx.hl_row) |hl_row| if (hl_row == ctx.buf_row)
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self_.render_line_highlight_cell(ctx.theme, c_);
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self_.render_matches(&ctx.match_idx, ctx.theme, c_);
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self_.render_selections(ctx.theme, c_);
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const advanced_ = n.putc(c_) catch break;
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ctx.buf_col += advanced_;
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ctx.cell_map.set_yx(ctx.y, ctx.x, .{ .cell_type = .extension });
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ctx.x += advanced;
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_ = n.putc(c_) catch {};
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ctx.cell_map.set_yx(ctx.y, ctx.x, .{ .cell_type = cell_map_val });
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if (cell_map_val == .tab) cell_map_val = .extension;
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ctx.x += 1;
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n.cursor_move_yx(@intCast(ctx.y), @intCast(ctx.x)) catch {};
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}
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ctx.buf_col += colcount;
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chunk = chunk[bytes..];
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}
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if (leaf.eol) {
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var c = ctx.self.render_eol(n, ctx.theme);
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if (ctx.hl_row) |hl_row| if (hl_row == ctx.buf_row)
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self_.render_line_highlight_cell(ctx.theme, &c);
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self_.render_matches(&ctx.match_idx, ctx.theme, &c);
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self_.render_selections(ctx.theme, &c);
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_ = n.putc(&c) catch {};
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var term_cell = render_terminator(n, ctx.theme);
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if (ctx.hl_row) |hl_row| if (hl_row == ctx.buf_row)
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self_.render_line_highlight_cell(ctx.theme, &term_cell);
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_ = n.putc(&term_cell) catch {};
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n.cursor_move_yx(-1, 0) catch |e| return Buffer.Walker{ .err = e };
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n.cursor_move_rel(1, 0) catch |e| return Buffer.Walker{ .err = e };
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if (ctx.buf_col >= view.col) {
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var c = ctx.self.render_eol(n);
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if (ctx.hl_row) |hl_row| if (hl_row == ctx.buf_row)
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self_.render_line_highlight_cell(ctx.theme, &c);
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self_.render_matches(&ctx.match_idx, ctx.theme, &c);
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self_.render_selections(ctx.theme, &c);
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_ = n.putc(&c) catch {};
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var term_cell = render_terminator(n, ctx.theme);
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if (ctx.hl_row) |hl_row| if (hl_row == ctx.buf_row)
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self_.render_line_highlight_cell(ctx.theme, &term_cell);
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_ = n.putc(&term_cell) catch {};
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ctx.cell_map.set_yx(ctx.y, ctx.x, .{ .cell_type = .eol });
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}
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ctx.buf_row += 1;
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ctx.buf_col = 0;
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ctx.cell_map.set_yx(ctx.y, ctx.x, .{ .cell_type = .eol });
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ctx.y += 1;
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ctx.x = 0;
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ctx.leading = true;
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n.cursor_move_yx(@intCast(ctx.y), @intCast(ctx.x)) catch {};
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}
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return Buffer.Walker.keep_walking;
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}
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@ -1086,16 +1095,11 @@ pub const Editor = struct {
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return .{ 1, 1 };
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}
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inline fn render_eol(self: *const Self, n: *Plane, theme: *const Widget.Theme) Cell {
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inline fn render_eol(_: *const Self, n: *Plane) Cell {
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const char = whitespace.char;
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var cell = n.cell_init();
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const c = &cell;
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if (self.render_whitespace == .visible) {
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c.set_style(theme.editor_whitespace);
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_ = n.cell_load(c, char.eol) catch {};
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} else {
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_ = n.cell_load(c, char.blank) catch {};
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}
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_ = n.cell_load(c, char.blank) catch {};
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return cell;
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}
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@ -1117,7 +1121,7 @@ pub const Editor = struct {
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inline fn render_tab(self: *const Self, c: *Cell, n: *Plane, abs_col: usize) struct { usize, usize } {
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const char = whitespace.char;
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const colcount = 1 + self.tab_width - (abs_col % self.tab_width);
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const colcount = self.tab_width - (abs_col % self.tab_width);
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_ = n.cell_load(c, char.blank) catch {};
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return .{ 1, colcount };
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}
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