refactor: improve create pattern to avoid leaks
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de68c1a5d4
commit
efdad96054
46 changed files with 90 additions and 30 deletions
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@ -21,7 +21,8 @@ pub fn Create(options: type) type {
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const Self = @This();
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pub fn create(allocator: std.mem.Allocator, _: command.Context) !struct { tui.Mode, tui.MiniMode } {
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const self: *Self = try allocator.create(Self);
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const self = try allocator.create(Self);
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errdefer allocator.destroy(self);
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self.* = .{
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.allocator = allocator,
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.input = std.ArrayList(u8).init(allocator),
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@ -35,7 +35,8 @@ pub fn Create(options: type) type {
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};
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pub fn create(allocator: std.mem.Allocator, _: command.Context) !struct { tui.Mode, tui.MiniMode } {
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const self: *Self = try allocator.create(Self);
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const self = try allocator.create(Self);
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errdefer allocator.destroy(self);
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self.* = .{
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.allocator = allocator,
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.file_path = std.ArrayList(u8).init(allocator),
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@ -28,7 +28,8 @@ commands: Commands = undefined,
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pub fn create(allocator: Allocator, _: command.Context) !struct { tui.Mode, tui.MiniMode } {
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const editor = tui.get_active_editor() orelse return error.NotFound;
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const self: *Self = try allocator.create(Self);
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const self = try allocator.create(Self);
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errdefer allocator.destroy(self);
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self.* = .{
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.allocator = allocator,
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.input_ = ArrayList(u8).init(allocator),
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@ -25,7 +25,8 @@ last_input: []u8 = "",
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commands: Commands = undefined,
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pub fn create(allocator: Allocator, _: command.Context) !struct { tui.Mode, tui.MiniMode } {
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const self: *Self = try allocator.create(Self);
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const self = try allocator.create(Self);
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errdefer allocator.destroy(self);
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self.* = .{ .allocator = allocator };
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try self.commands.init(self);
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if (tui.get_active_selection(self.allocator)) |text| {
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@ -24,8 +24,9 @@ start: usize,
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commands: Commands = undefined,
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pub fn create(allocator: Allocator, _: command.Context) !struct { tui.Mode, tui.MiniMode } {
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const self: *Self = try allocator.create(Self);
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const editor = tui.get_active_editor() orelse return error.NotFound;
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const self = try allocator.create(Self);
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errdefer allocator.destroy(self);
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self.* = .{
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.allocator = allocator,
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.start = editor.get_primary().cursor.row + 1,
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@ -38,7 +38,8 @@ pub fn create(allocator: Allocator, ctx: command.Context) !struct { tui.Mode, tu
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const direction: Direction = if (std.mem.indexOf(u8, operation_command, "_left")) |_| .left else .right;
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const operation: Operation = if (tui.get_active_editor()) |editor| if (editor.get_primary().selection) |_| .select else .move else .move;
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const self: *Self = try allocator.create(Self);
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const self = try allocator.create(Self);
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errdefer allocator.destroy(self);
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self.* = .{
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.allocator = allocator,
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.direction = direction,
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@ -38,7 +38,8 @@ buffer_manager: ?*BufferManager,
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pub fn create(allocator: std.mem.Allocator) !tui.Mode {
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const mv = tui.mainview() orelse return error.NotFound;
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const self: *Self = try allocator.create(Self);
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const self = try allocator.create(Self);
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errdefer allocator.destroy(self);
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self.* = .{
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.allocator = allocator,
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.modal = try ModalBackground.create(*Self, allocator, tui.mainview_widget(), .{ .ctx = self }),
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@ -47,7 +47,8 @@ pub fn Create(options: type) type {
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pub fn create(allocator: std.mem.Allocator) !tui.Mode {
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const mv = tui.mainview() orelse return error.NotFound;
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const self: *Self = try allocator.create(Self);
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const self = try allocator.create(Self);
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errdefer allocator.destroy(self);
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self.* = .{
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.allocator = allocator,
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.modal = try ModalBackground.create(*Self, allocator, tui.mainview_widget(), .{
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