win32 gui: more fixes/edge cases

This commit is contained in:
Jonathan Marler 2025-01-09 08:53:39 -07:00 committed by CJ van den Berg
parent 87a355b854
commit fd86653db1

View file

@ -47,12 +47,17 @@ fn onexit(e: error{Exit}) void {
} }
const global = struct { const global = struct {
var arena_instance = std.heap.ArenaAllocator.init(std.heap.page_allocator);
const arena = arena_instance.allocator();
var init_called: bool = false; var init_called: bool = false;
var start_called: bool = false; var start_called: bool = false;
var icons: Icons = undefined; var icons: Icons = undefined;
var dwrite_factory: *win32.IDWriteFactory = undefined; var dwrite_factory: *win32.IDWriteFactory = undefined;
var state: ?State = null;
var d2d_factory: *win32.ID2D1Factory = undefined; var d2d_factory: *win32.ID2D1Factory = undefined;
var conf: ?*gui_config = null; var conf: ?gui_config = null;
var fontface: ?[:0]const u16 = null;
var text_format_editor: ddui.TextFormatCache(Dpi, createTextFormatEditor) = .{}; var text_format_editor: ddui.TextFormatCache(Dpi, createTextFormatEditor) = .{};
const shared_screen = struct { const shared_screen = struct {
@ -150,27 +155,41 @@ const Dpi = struct {
} }
}; };
fn getConfig() *const gui_config {
if (global.conf == null) {
global.conf, _ = root.read_config(gui_config, global.arena);
root.write_config(global.conf.?, global.arena) catch
std.log.err("failed to write gui config file", .{});
}
return &global.conf.?;
}
fn getFieldDefault(field: std.builtin.Type.StructField) ?*const field.type {
return @alignCast(@ptrCast(field.default_value orelse return null));
}
fn getFontFace() [:0]const u16 {
if (global.fontface == null) {
const conf = getConfig();
global.fontface = blk: {
break :blk std.unicode.utf8ToUtf16LeAllocZ(global.arena, conf.fontface) catch |e| {
std.log.err("failed to convert fontface name with {s}", .{@errorName(e)});
const default = comptime getFieldDefault(
std.meta.fieldInfo(gui_config, .fontface),
) orelse @compileError("fontface is missing default");
break :blk win32.L(default.*);
};
};
}
return global.fontface.?;
}
fn createTextFormatEditor(dpi: Dpi) *win32.IDWriteTextFormat { fn createTextFormatEditor(dpi: Dpi) *win32.IDWriteTextFormat {
const default_config = gui_config{}; const conf = getConfig();
const fontface_utf8 = if (global.conf) |conf| conf.fontface else blk: {
std.log.err("global gui config not found", .{});
break :blk default_config.fontface;
};
const fontsize = if (global.conf) |conf| conf.fontsize else default_config.fontsize;
var buf: [4096]u8 = undefined;
var fba = std.heap.FixedBufferAllocator.init(&buf);
var fontface = std.ArrayList(u16).init(fba.allocator());
std.unicode.utf8ToUtf16LeArrayList(&fontface, fontface_utf8) catch {
std.log.err("fontface contains invalid UTF-8", .{});
fontface.clearRetainingCapacity();
std.unicode.utf8ToUtf16LeArrayList(&fontface, default_config.fontface) catch {};
};
var err: HResultError = undefined; var err: HResultError = undefined;
return ddui.createTextFormat(global.dwrite_factory, &err, .{ return ddui.createTextFormat(global.dwrite_factory, &err, .{
.size = win32.scaleDpi(f32, @as(f32, @floatFromInt(fontsize)), dpi.value), .size = win32.scaleDpi(f32, @as(f32, @floatFromInt(conf.fontsize)), dpi.value),
.family_name = fontface.toOwnedSliceSentinel(0) catch @panic("OOM:createTextFormatEditor"), .family_name = getFontFace(),
}) catch std.debug.panic("{s} failed, hresult=0x{x}", .{ err.context, err.hr }); }) catch std.debug.panic("{s} failed, hresult=0x{x}", .{ err.context, err.hr });
} }
@ -241,19 +260,18 @@ const D2d = struct {
}; };
const State = struct { const State = struct {
hwnd: win32.HWND,
pid: thespian.pid, pid: thespian.pid,
maybe_d2d: ?D2d = null, maybe_d2d: ?D2d = null,
erase_bg_done: bool = false, erase_bg_done: bool = false,
scroll_delta: isize = 0, scroll_delta: isize = 0,
currently_rendered_cell_size: ?XY(i32) = null, currently_rendered_cell_size: ?XY(i32) = null,
background: ?u32 = null, background: ?u32 = null,
conf: gui_config,
last_sizing_edge: ?win32.WPARAM = null, last_sizing_edge: ?win32.WPARAM = null,
}; };
fn stateFromHwnd(hwnd: win32.HWND) *State { fn stateFromHwnd(hwnd: win32.HWND) *State {
const addr: usize = @bitCast(win32.GetWindowLongPtrW(hwnd, @enumFromInt(0))); std.debug.assert(hwnd == global.state.?.hwnd);
if (addr == 0) @panic("window is missing it's state!"); return &global.state.?;
return @ptrFromInt(addr);
} }
fn paint( fn paint(
@ -396,9 +414,7 @@ fn calcWindowPlacement(
} }
const CreateWindowArgs = struct { const CreateWindowArgs = struct {
allocator: std.mem.Allocator,
pid: thespian.pid, pid: thespian.pid,
conf: gui_config,
}; };
pub fn start() !std.Thread { pub fn start() !std.Thread {
@ -408,18 +424,14 @@ pub fn start() !std.Thread {
return try std.Thread.spawn(.{}, entry, .{pid}); return try std.Thread.spawn(.{}, entry, .{pid});
} }
fn entry(pid: thespian.pid) !void { fn entry(pid: thespian.pid) !void {
var arena_instance = std.heap.ArenaAllocator.init(std.heap.page_allocator); const conf = getConfig();
defer arena_instance.deinit();
const CLASS_NAME = win32.L("Flow");
const conf, _ = root.read_config(gui_config, arena_instance.allocator());
root.write_config(conf, arena_instance.allocator()) catch
std.log.err("failed to write gui config file", .{});
const maybe_monitor: ?win32.HMONITOR = blk: { const maybe_monitor: ?win32.HMONITOR = blk: {
break :blk win32.MonitorFromPoint( break :blk win32.MonitorFromPoint(
.{ .x = 0, .y = 0 }, .{
.x = conf.initial_window_x,
.y = conf.initial_window_y,
},
win32.MONITOR_DEFAULTTOPRIMARY, win32.MONITOR_DEFAULTTOPRIMARY,
) orelse { ) orelse {
std.log.warn("MonitorFromPoint failed with {}", .{win32.GetLastError().fmt()}); std.log.warn("MonitorFromPoint failed with {}", .{win32.GetLastError().fmt()});
@ -455,13 +467,15 @@ fn entry(pid: thespian.pid) !void {
); );
global.icons = getIcons(initial_placement.dpi); global.icons = getIcons(initial_placement.dpi);
const CLASS_NAME = win32.L("Flow");
// we only need to register the window class once per process // we only need to register the window class once per process
const wc = win32.WNDCLASSEXW{ const wc = win32.WNDCLASSEXW{
.cbSize = @sizeOf(win32.WNDCLASSEXW), .cbSize = @sizeOf(win32.WNDCLASSEXW),
.style = .{}, .style = .{},
.lpfnWndProc = WndProc, .lpfnWndProc = WndProc,
.cbClsExtra = 0, .cbClsExtra = 0,
.cbWndExtra = @sizeOf(*State), .cbWndExtra = 0,
.hInstance = win32.GetModuleHandleW(null), .hInstance = win32.GetModuleHandleW(null),
.hIcon = global.icons.large, .hIcon = global.icons.large,
.hCursor = win32.LoadCursorW(null, win32.IDC_ARROW), .hCursor = win32.LoadCursorW(null, win32.IDC_ARROW),
@ -475,11 +489,7 @@ fn entry(pid: thespian.pid) !void {
win32.GetLastError(), win32.GetLastError(),
); );
var create_args = CreateWindowArgs{ var create_args = CreateWindowArgs{ .pid = pid };
.allocator = arena_instance.allocator(),
.pid = pid,
.conf = conf,
};
const hwnd = win32.CreateWindowExW( const hwnd = win32.CreateWindowExW(
window_style_ex, window_style_ex,
CLASS_NAME, // Window class CLASS_NAME, // Window class
@ -1226,23 +1236,14 @@ fn WndProc(
return WM_APP_SET_BACKGROUND_RESULT; return WM_APP_SET_BACKGROUND_RESULT;
}, },
win32.WM_CREATE => { win32.WM_CREATE => {
std.debug.assert(global.state == null);
const create_struct: *win32.CREATESTRUCTW = @ptrFromInt(@as(usize, @bitCast(lparam))); const create_struct: *win32.CREATESTRUCTW = @ptrFromInt(@as(usize, @bitCast(lparam)));
const create_args: *CreateWindowArgs = @alignCast(@ptrCast(create_struct.lpCreateParams)); const create_args: *CreateWindowArgs = @alignCast(@ptrCast(create_struct.lpCreateParams));
const state = create_args.allocator.create(State) catch |e| oom(e); global.state = .{
.hwnd = hwnd,
state.* = .{
.pid = create_args.pid, .pid = create_args.pid,
.conf = create_args.conf,
}; };
global.conf = &state.conf; std.debug.assert(&(global.state.?) == stateFromHwnd(hwnd));
const existing = win32.SetWindowLongPtrW(
hwnd,
@enumFromInt(0),
@as(isize, @bitCast(@intFromPtr(state))),
);
std.debug.assert(existing == 0);
std.debug.assert(state == stateFromHwnd(hwnd));
sendResize(hwnd); sendResize(hwnd);
return 0; return 0;
}, },