win32 gui: more fixes/edge cases
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parent
87a355b854
commit
fd86653db1
1 changed files with 54 additions and 53 deletions
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@ -47,12 +47,17 @@ fn onexit(e: error{Exit}) void {
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}
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const global = struct {
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var arena_instance = std.heap.ArenaAllocator.init(std.heap.page_allocator);
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const arena = arena_instance.allocator();
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var init_called: bool = false;
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var start_called: bool = false;
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var icons: Icons = undefined;
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var dwrite_factory: *win32.IDWriteFactory = undefined;
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var state: ?State = null;
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var d2d_factory: *win32.ID2D1Factory = undefined;
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var conf: ?*gui_config = null;
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var conf: ?gui_config = null;
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var fontface: ?[:0]const u16 = null;
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var text_format_editor: ddui.TextFormatCache(Dpi, createTextFormatEditor) = .{};
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const shared_screen = struct {
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@ -150,27 +155,41 @@ const Dpi = struct {
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}
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};
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fn getConfig() *const gui_config {
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if (global.conf == null) {
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global.conf, _ = root.read_config(gui_config, global.arena);
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root.write_config(global.conf.?, global.arena) catch
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std.log.err("failed to write gui config file", .{});
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}
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return &global.conf.?;
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}
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fn getFieldDefault(field: std.builtin.Type.StructField) ?*const field.type {
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return @alignCast(@ptrCast(field.default_value orelse return null));
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}
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fn getFontFace() [:0]const u16 {
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if (global.fontface == null) {
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const conf = getConfig();
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global.fontface = blk: {
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break :blk std.unicode.utf8ToUtf16LeAllocZ(global.arena, conf.fontface) catch |e| {
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std.log.err("failed to convert fontface name with {s}", .{@errorName(e)});
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const default = comptime getFieldDefault(
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std.meta.fieldInfo(gui_config, .fontface),
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) orelse @compileError("fontface is missing default");
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break :blk win32.L(default.*);
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};
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};
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}
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return global.fontface.?;
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}
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fn createTextFormatEditor(dpi: Dpi) *win32.IDWriteTextFormat {
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const default_config = gui_config{};
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const fontface_utf8 = if (global.conf) |conf| conf.fontface else blk: {
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std.log.err("global gui config not found", .{});
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break :blk default_config.fontface;
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};
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const fontsize = if (global.conf) |conf| conf.fontsize else default_config.fontsize;
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var buf: [4096]u8 = undefined;
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var fba = std.heap.FixedBufferAllocator.init(&buf);
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var fontface = std.ArrayList(u16).init(fba.allocator());
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std.unicode.utf8ToUtf16LeArrayList(&fontface, fontface_utf8) catch {
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std.log.err("fontface contains invalid UTF-8", .{});
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fontface.clearRetainingCapacity();
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std.unicode.utf8ToUtf16LeArrayList(&fontface, default_config.fontface) catch {};
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};
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const conf = getConfig();
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var err: HResultError = undefined;
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return ddui.createTextFormat(global.dwrite_factory, &err, .{
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.size = win32.scaleDpi(f32, @as(f32, @floatFromInt(fontsize)), dpi.value),
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.family_name = fontface.toOwnedSliceSentinel(0) catch @panic("OOM:createTextFormatEditor"),
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.size = win32.scaleDpi(f32, @as(f32, @floatFromInt(conf.fontsize)), dpi.value),
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.family_name = getFontFace(),
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}) catch std.debug.panic("{s} failed, hresult=0x{x}", .{ err.context, err.hr });
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}
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@ -241,19 +260,18 @@ const D2d = struct {
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};
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const State = struct {
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hwnd: win32.HWND,
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pid: thespian.pid,
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maybe_d2d: ?D2d = null,
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erase_bg_done: bool = false,
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scroll_delta: isize = 0,
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currently_rendered_cell_size: ?XY(i32) = null,
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background: ?u32 = null,
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conf: gui_config,
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last_sizing_edge: ?win32.WPARAM = null,
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};
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fn stateFromHwnd(hwnd: win32.HWND) *State {
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const addr: usize = @bitCast(win32.GetWindowLongPtrW(hwnd, @enumFromInt(0)));
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if (addr == 0) @panic("window is missing it's state!");
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return @ptrFromInt(addr);
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std.debug.assert(hwnd == global.state.?.hwnd);
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return &global.state.?;
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}
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fn paint(
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@ -396,9 +414,7 @@ fn calcWindowPlacement(
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}
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const CreateWindowArgs = struct {
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allocator: std.mem.Allocator,
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pid: thespian.pid,
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conf: gui_config,
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};
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pub fn start() !std.Thread {
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@ -408,18 +424,14 @@ pub fn start() !std.Thread {
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return try std.Thread.spawn(.{}, entry, .{pid});
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}
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fn entry(pid: thespian.pid) !void {
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var arena_instance = std.heap.ArenaAllocator.init(std.heap.page_allocator);
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defer arena_instance.deinit();
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const CLASS_NAME = win32.L("Flow");
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const conf, _ = root.read_config(gui_config, arena_instance.allocator());
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root.write_config(conf, arena_instance.allocator()) catch
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std.log.err("failed to write gui config file", .{});
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const conf = getConfig();
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const maybe_monitor: ?win32.HMONITOR = blk: {
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break :blk win32.MonitorFromPoint(
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.{ .x = 0, .y = 0 },
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.{
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.x = conf.initial_window_x,
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.y = conf.initial_window_y,
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},
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win32.MONITOR_DEFAULTTOPRIMARY,
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) orelse {
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std.log.warn("MonitorFromPoint failed with {}", .{win32.GetLastError().fmt()});
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@ -455,13 +467,15 @@ fn entry(pid: thespian.pid) !void {
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);
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global.icons = getIcons(initial_placement.dpi);
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const CLASS_NAME = win32.L("Flow");
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// we only need to register the window class once per process
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const wc = win32.WNDCLASSEXW{
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.cbSize = @sizeOf(win32.WNDCLASSEXW),
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.style = .{},
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.lpfnWndProc = WndProc,
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.cbClsExtra = 0,
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.cbWndExtra = @sizeOf(*State),
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.cbWndExtra = 0,
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.hInstance = win32.GetModuleHandleW(null),
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.hIcon = global.icons.large,
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.hCursor = win32.LoadCursorW(null, win32.IDC_ARROW),
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@ -475,11 +489,7 @@ fn entry(pid: thespian.pid) !void {
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win32.GetLastError(),
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);
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var create_args = CreateWindowArgs{
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.allocator = arena_instance.allocator(),
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.pid = pid,
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.conf = conf,
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};
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var create_args = CreateWindowArgs{ .pid = pid };
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const hwnd = win32.CreateWindowExW(
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window_style_ex,
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CLASS_NAME, // Window class
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@ -1226,23 +1236,14 @@ fn WndProc(
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return WM_APP_SET_BACKGROUND_RESULT;
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},
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win32.WM_CREATE => {
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std.debug.assert(global.state == null);
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const create_struct: *win32.CREATESTRUCTW = @ptrFromInt(@as(usize, @bitCast(lparam)));
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const create_args: *CreateWindowArgs = @alignCast(@ptrCast(create_struct.lpCreateParams));
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const state = create_args.allocator.create(State) catch |e| oom(e);
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state.* = .{
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global.state = .{
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.hwnd = hwnd,
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.pid = create_args.pid,
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.conf = create_args.conf,
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};
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global.conf = &state.conf;
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const existing = win32.SetWindowLongPtrW(
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hwnd,
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@enumFromInt(0),
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@as(isize, @bitCast(@intFromPtr(state))),
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);
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std.debug.assert(existing == 0);
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std.debug.assert(state == stateFromHwnd(hwnd));
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std.debug.assert(&(global.state.?) == stateFromHwnd(hwnd));
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sendResize(hwnd);
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return 0;
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},
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