const std = @import("std"); const EventHandler = @import("EventHandler"); const Widget = @import("Widget.zig"); const WidgetList = @import("WidgetList.zig"); const Button = @import("Button.zig"); const scrollbar_v = @import("scrollbar_v.zig"); const Plane = @import("renderer").Plane; pub const Container = WidgetList; pub const scroll_lines = 3; pub fn Options(context: type) type { return struct { ctx: Context, on_click: *const fn (ctx: context, button: *Button.State(*State(Context))) void = do_nothing, on_click4: *const fn (menu: **State(Context), button: *Button.State(*State(Context))) void = do_nothing_click, on_click5: *const fn (menu: **State(Context), button: *Button.State(*State(Context))) void = do_nothing_click, on_render: *const fn (ctx: context, button: *Button.State(*State(Context)), theme: *const Widget.Theme, selected: bool) bool = on_render_default, on_layout: *const fn (ctx: context, button: *Button.State(*State(Context))) Widget.Layout = on_layout_default, on_resize: *const fn (ctx: context, menu: *State(Context), box: Widget.Box) void = on_resize_default, on_scroll: ?EventHandler = null, pub const Context = context; pub fn do_nothing(_: context, _: *Button.State(*State(Context))) void {} pub fn do_nothing_click(_: **State(Context), _: *Button.State(*State(Context))) void {} pub fn on_render_default(_: context, button: *Button.State(*State(Context)), theme: *const Widget.Theme, selected: bool) bool { const style_base = theme.editor; const style_label = if (button.active) theme.editor_cursor else if (button.hover or selected) theme.editor_selection else style_base; button.plane.set_base_style(style_base); button.plane.erase(); button.plane.home(); if (button.active or button.hover or selected) { button.plane.set_style(style_label); button.plane.fill(" "); button.plane.home(); } _ = button.plane.print(" {s} ", .{button.opts.label}) catch {}; return false; } pub fn on_layout_default(_: context, _: *Button.State(*State(Context))) Widget.Layout { return .{ .static = 1 }; } pub fn on_resize_default(_: context, state: *State(Context), box_: Widget.Box) void { var box = box_; box.h = if (box_.h == 0) state.menu.widgets.items.len else box_.h; state.container.resize(box); } }; } pub fn create(ctx_type: type, allocator: std.mem.Allocator, parent: Plane, opts: Options(ctx_type)) !*State(ctx_type) { const self = try allocator.create(State(ctx_type)); const container = try WidgetList.createH(allocator, parent, @typeName(@This()), .dynamic); self.* = .{ .allocator = allocator, .menu = try WidgetList.createV(allocator, container.plane, @typeName(@This()), .dynamic), .container = container, .container_widget = container.widget(), .scrollbar = if (opts.on_scroll) |on_scroll| (try scrollbar_v.create(allocator, parent, null, on_scroll)).dynamic_cast(scrollbar_v).? else null, .opts = opts, }; self.menu.ctx = self; self.menu.on_render = State(ctx_type).on_render_menu; container.ctx = self; container.on_resize = State(ctx_type).on_resize_container; try container.add(self.menu.widget()); if (self.scrollbar) |sb| try container.add(sb.widget()); return self; } pub fn State(ctx_type: type) type { return struct { allocator: std.mem.Allocator, menu: *WidgetList, container: *WidgetList, container_widget: Widget, scrollbar: ?*scrollbar_v, opts: options_type, selected: ?usize = null, render_idx: usize = 0, selected_active: bool = false, header_count: usize = 0, const Self = @This(); const options_type = Options(ctx_type); const button_type = Button.State(*Self); pub fn deinit(self: *Self, allocator: std.mem.Allocator) void { self.menu.deinit(allocator); allocator.destroy(self); } pub fn add_header(self: *Self, w_: Widget) !*Widget { self.header_count += 1; try self.menu.add(w_); return &self.menu.widgets.items[self.menu.widgets.items.len - 1].widget; } pub fn add_item(self: *Self, label: []const u8) !void { try self.menu.add(try Button.create(*Self, self.allocator, self.menu.parent, .{ .ctx = self, .on_layout = self.opts.on_layout, .label = label, .on_click = self.opts.on_click, .on_click4 = self.opts.on_click4, .on_click5 = self.opts.on_click5, .on_render = self.opts.on_render, })); } pub fn add_item_with_handler(self: *Self, label: []const u8, on_click: *const fn (_: **Self, _: *Button.State(*Self)) void) !void { try self.menu.add(try Button.create_widget(*Self, self.allocator, self.menu.parent, .{ .ctx = self, .on_layout = on_layout, .label = label, .on_click = on_click, .on_click4 = self.opts.on_click4, .on_click5 = self.opts.on_click5, .on_render = on_render, })); } pub fn reset_items(self: *Self) void { for (self.menu.widgets.items, 0..) |*w, i| if (i >= self.header_count) w.widget.deinit(self.allocator); self.menu.widgets.shrinkRetainingCapacity(self.header_count); } pub fn render(self: *Self, theme: *const Widget.Theme) bool { return self.menu.render(theme); } fn on_render_menu(ctx: ?*anyopaque, _: *const Widget.Theme) void { const self: *Self = @ptrCast(@alignCast(ctx)); self.render_idx = 0; } fn on_resize_container(ctx: ?*anyopaque, _: *WidgetList, box: Widget.Box) void { const self: *Self = @ptrCast(@alignCast(ctx)); self.opts.on_resize(self.*.opts.ctx, self, box); } pub fn on_layout(self: **Self, button: *Button.State(*Self)) Widget.Layout { return self.*.opts.on_layout(self.*.opts.ctx, button); } pub fn on_render(self: **Self, button: *Button.State(*Self), theme: *const Widget.Theme) bool { defer self.*.render_idx += 1; std.debug.assert(self.*.render_idx < self.*.menu.widgets.items.len); return self.*.opts.on_render(self.*.opts.ctx, button, theme, self.*.render_idx == self.*.selected); } pub fn resize(self: *Self, box: Widget.Box) void { self.container.resize(box); } pub fn update(self: *Self) void { self.menu.update(); } pub fn walk(self: *Self, walk_ctx: *anyopaque, f: Widget.WalkFn) bool { return self.menu.walk(walk_ctx, f, &self.container_widget); } pub fn count(self: *Self) usize { return self.menu.widgets.items.len; } pub fn select_down(self: *Self) void { const current = self.selected orelse { if (self.count() > 0) self.selected = 0; return; }; self.selected = if (self.count() < self.header_count + 1) null else @min(current + 1, self.count() - self.header_count - 1); } pub fn select_up(self: *Self) void { if (self.selected) |current| { self.selected = if (self.count() > 0) @min(self.count() - 1, @max(current, 1) - 1) else null; } } pub fn select_first(self: *Self) void { self.selected = if (self.count() > 0) 0 else null; } pub fn select_last(self: *Self) void { self.selected = if (self.count() > 0) self.count() - self.header_count - 1 else null; } pub fn activate_selected(self: *Self) void { const button = self.get_selected() orelse return; button.opts.on_click(&button.opts.ctx, button); } pub fn get_selected(self: *Self) ?*button_type { const selected = self.selected orelse return null; self.selected_active = true; const pos = selected + self.header_count; return if (pos < self.menu.widgets.items.len) self.menu.widgets.items[pos].widget.dynamic_cast(button_type) else null; } }; }