const std = @import("std"); const tp = @import("thespian"); const Plane = @import("renderer").Plane; const planeutils = @import("renderer").planeutils; const channels_ = @import("renderer").channels; const style_ = @import("renderer").style; const root = @import("root"); const Widget = @import("Widget.zig"); const WidgetList = @import("WidgetList.zig"); const Button = @import("Button.zig"); const Menu = @import("Menu.zig"); const tui = @import("tui.zig"); const command = @import("command.zig"); const fonts = @import("fonts.zig"); a: std.mem.Allocator, plane: Plane, parent: Plane, fire: ?Fire = null, commands: Commands = undefined, menu: *Menu.State(*Self), const Self = @This(); pub fn create(a: std.mem.Allocator, parent: Widget) !Widget { const self: *Self = try a.create(Self); var n = try Plane.init(&(Widget.Box{}).opts("editor"), parent.plane.*); errdefer n.deinit(); const w = Widget.to(self); self.* = .{ .a = a, .parent = parent.plane.*, .plane = n, .menu = try Menu.create(*Self, a, w, .{ .ctx = self, .on_render = menu_on_render }), }; try self.commands.init(self); try self.menu.add_item_with_handler("Help ······················· :h", menu_action_help); try self.menu.add_item_with_handler("Open file ·················· :o", menu_action_open_file); try self.menu.add_item_with_handler("Open recent file ··········· :e", menu_action_open_recent_file); try self.menu.add_item_with_handler("Open recent project ········ :r", menu_action_open_recent_project); try self.menu.add_item_with_handler("Show/Run commands ·········· :p", menu_action_show_commands); try self.menu.add_item_with_handler("Open config file ··········· :c", menu_action_open_config); try self.menu.add_item_with_handler("Change theme ··············· :t", menu_action_change_theme); try self.menu.add_item_with_handler("Quit/Close ················· :q", menu_action_quit); self.menu.resize(.{ .y = 15, .x = 9, .w = 32 }); command.executeName("enter_mode", command.Context.fmt(.{"home"})) catch {}; return w; } pub fn deinit(self: *Self, a: std.mem.Allocator) void { self.menu.deinit(a); self.commands.deinit(); self.plane.deinit(); if (self.fire) |*fire| fire.deinit(); a.destroy(self); } pub fn update(self: *Self) void { self.menu.update(); } pub fn walk(self: *Self, walk_ctx: *anyopaque, f: Widget.WalkFn, w: *Widget) bool { return self.menu.walk(walk_ctx, f) or f(walk_ctx, w); } pub fn receive(_: *Self, _: tp.pid_ref, m: tp.message) error{Exit}!bool { var hover: bool = false; if (try m.match(.{ "H", tp.extract(&hover) })) { tui.current().rdr.request_mouse_cursor_default(hover); tui.need_render(); return true; } return false; } fn menu_on_render(_: *Self, button: *Button.State(*Menu.State(*Self)), theme: *const Widget.Theme, selected: bool) bool { const style_base = if (button.active) theme.editor_cursor else if (button.hover or selected) theme.editor_selection else theme.editor; if (button.active or button.hover or selected) { button.plane.set_base_style(" ", style_base); button.plane.erase(); } else { button.plane.set_base_style_bg_transparent(" ", style_base); } button.plane.home(); const style_text = if (tui.find_scope_style(theme, "keyword")) |sty| sty.style else style_base; const style_keybind = if (tui.find_scope_style(theme, "entity.name")) |sty| sty.style else style_base; const sep = std.mem.indexOfScalar(u8, button.opts.label, ':') orelse button.opts.label.len; if (button.active or button.hover or selected) { button.plane.set_style(style_text); } else { button.plane.set_style_bg_transparent(style_text); } const pointer = if (selected) "⏵" else " "; _ = button.plane.print("{s}{s}", .{ pointer, button.opts.label[0..sep] }) catch {}; if (button.active or button.hover or selected) { button.plane.set_style(style_keybind); } else { button.plane.set_style_bg_transparent(style_keybind); } _ = button.plane.print("{s}", .{button.opts.label[sep + 1 ..]}) catch {}; return false; } fn menu_action_help(_: **Menu.State(*Self), _: *Button.State(*Menu.State(*Self))) void { command.executeName("open_help", .{}) catch {}; } fn menu_action_open_file(_: **Menu.State(*Self), _: *Button.State(*Menu.State(*Self))) void { command.executeName("open_file", .{}) catch {}; } fn menu_action_open_recent_file(_: **Menu.State(*Self), _: *Button.State(*Menu.State(*Self))) void { command.executeName("open_recent", .{}) catch {}; } fn menu_action_open_recent_project(_: **Menu.State(*Self), _: *Button.State(*Menu.State(*Self))) void { command.executeName("open_recent_project", .{}) catch {}; } fn menu_action_show_commands(_: **Menu.State(*Self), _: *Button.State(*Menu.State(*Self))) void { command.executeName("open_command_palette", .{}) catch {}; } fn menu_action_open_config(_: **Menu.State(*Self), _: *Button.State(*Menu.State(*Self))) void { command.executeName("open_config", .{}) catch {}; } fn menu_action_change_theme(_: **Menu.State(*Self), _: *Button.State(*Menu.State(*Self))) void { command.executeName("change_theme", .{}) catch {}; } fn menu_action_quit(_: **Menu.State(*Self), _: *Button.State(*Menu.State(*Self))) void { command.executeName("quit", .{}) catch {}; } pub fn render(self: *Self, theme: *const Widget.Theme) bool { self.plane.set_base_style("", theme.editor); self.plane.erase(); self.plane.home(); if (self.fire) |*fire| fire.render(); const style_title = if (tui.find_scope_style(theme, "function")) |sty| sty.style else theme.editor; const style_subtext = if (tui.find_scope_style(theme, "comment")) |sty| sty.style else theme.editor; if (self.plane.dim_x() > 120 and self.plane.dim_y() > 22) { self.plane.cursor_move_yx(2, 4) catch return false; fonts.print_string_large(&self.plane, root.application_title, style_title) catch return false; self.plane.cursor_move_yx(10, 8) catch return false; fonts.print_string_medium(&self.plane, root.application_subtext, style_subtext) catch return false; self.menu.resize(.{ .y = 15, .x = 10, .w = 32 }); } else if (self.plane.dim_x() > 55 and self.plane.dim_y() > 16) { self.plane.cursor_move_yx(2, 4) catch return false; fonts.print_string_medium(&self.plane, root.application_title, style_title) catch return false; self.plane.set_style_bg_transparent(style_subtext); self.plane.cursor_move_yx(7, 6) catch return false; _ = self.plane.print(root.application_subtext, .{}) catch {}; self.plane.set_style(theme.editor); self.menu.resize(.{ .y = 9, .x = 8, .w = 32 }); } else { self.plane.set_style_bg_transparent(style_title); self.plane.cursor_move_yx(1, 4) catch return false; _ = self.plane.print(root.application_title, .{}) catch return false; self.plane.set_style_bg_transparent(style_subtext); self.plane.cursor_move_yx(3, 6) catch return false; _ = self.plane.print(root.application_subtext, .{}) catch {}; self.plane.set_style(theme.editor); const x = @min(self.plane.dim_x() -| 32, 8); self.menu.resize(.{ .y = 5, .x = x, .w = 32 }); } const more = self.menu.render(theme); return more or self.fire != null; } pub fn handle_resize(self: *Self, pos: Widget.Box) void { self.plane.move_yx(@intCast(pos.y), @intCast(pos.x)) catch return; self.plane.resize_simple(@intCast(pos.h), @intCast(pos.w)) catch return; if (self.fire) |*fire| { fire.deinit(); self.fire = Fire.init(self.a, self.plane) catch return; } } const Commands = command.Collection(cmds); const cmds = struct { pub const Target = Self; const Ctx = command.Context; const Result = command.Result; pub fn home_menu_down(self: *Self, _: Ctx) Result { self.menu.select_down(); } pub fn home_menu_up(self: *Self, _: Ctx) Result { self.menu.select_up(); } pub fn home_menu_activate(self: *Self, _: Ctx) Result { self.menu.activate_selected(); } pub fn home_sheeran(self: *Self, _: Ctx) Result { self.fire = if (self.fire) |*fire| ret: { fire.deinit(); break :ret null; } else try Fire.init(self.a, self.plane); } }; const Fire = struct { const px = "▀"; allocator: std.mem.Allocator, plane: Plane, prng: std.Random.DefaultPrng, //scope cache - spread fire spread_px: u8 = 0, spread_rnd_idx: u8 = 0, spread_dst: u16 = 0, FIRE_H: u16, FIRE_W: u16, FIRE_SZ: u16, FIRE_LAST_ROW: u16, screen_buf: []u8, const MAX_COLOR = 256; const LAST_COLOR = MAX_COLOR - 1; fn init(a: std.mem.Allocator, plane: Plane) !Fire { const pos = Widget.Box.from(plane); const FIRE_H = @as(u16, @intCast(pos.h)) * 2; const FIRE_W = @as(u16, @intCast(pos.w)); var self: Fire = .{ .allocator = a, .plane = plane, .prng = std.Random.DefaultPrng.init(blk: { var seed: u64 = undefined; try std.posix.getrandom(std.mem.asBytes(&seed)); break :blk seed; }), .FIRE_H = FIRE_H, .FIRE_W = FIRE_W, .FIRE_SZ = FIRE_H * FIRE_W, .FIRE_LAST_ROW = (FIRE_H - 1) * FIRE_W, .screen_buf = try a.alloc(u8, FIRE_H * FIRE_W), }; var buf_idx: u16 = 0; while (buf_idx < self.FIRE_SZ) : (buf_idx += 1) { self.screen_buf[buf_idx] = fire_black; } // last row is white...white is "fire source" buf_idx = 0; while (buf_idx < self.FIRE_W) : (buf_idx += 1) { self.screen_buf[self.FIRE_LAST_ROW + buf_idx] = fire_white; } return self; } fn deinit(self: *Fire) void { self.allocator.free(self.screen_buf); } const fire_palette = [_]u8{ 0, 233, 234, 52, 53, 88, 89, 94, 95, 96, 130, 131, 132, 133, 172, 214, 215, 220, 220, 221, 3, 226, 227, 230, 195, 230 }; const fire_black: u8 = 0; const fire_white: u8 = fire_palette.len - 1; fn render(self: *Fire) void { self.plane.home(); var rand = self.prng.random(); //update fire buf var doFire_x: u16 = 0; while (doFire_x < self.FIRE_W) : (doFire_x += 1) { var doFire_y: u16 = 0; while (doFire_y < self.FIRE_H) : (doFire_y += 1) { const doFire_idx: u16 = doFire_y * self.FIRE_W + doFire_x; //spread fire self.spread_px = self.screen_buf[doFire_idx]; //bounds checking if ((self.spread_px == 0) and (doFire_idx >= self.FIRE_W)) { self.screen_buf[doFire_idx - self.FIRE_W] = 0; } else { self.spread_rnd_idx = rand.intRangeAtMost(u8, 0, 3); if (doFire_idx >= (self.spread_rnd_idx + 1)) { self.spread_dst = doFire_idx - self.spread_rnd_idx + 1; } else { self.spread_dst = doFire_idx; } if (self.spread_dst >= self.FIRE_W) { if (self.spread_px > (self.spread_rnd_idx & 1)) { self.screen_buf[self.spread_dst - self.FIRE_W] = self.spread_px - (self.spread_rnd_idx & 1); } else { self.screen_buf[self.spread_dst - self.FIRE_W] = 0; } } } } } //scope cache - fire 2 screen buffer var frame_x: u16 = 0; var frame_y: u16 = 0; // for each row frame_y = 0; while (frame_y < self.FIRE_H) : (frame_y += 2) { // 'paint' two rows at a time because of half height char // for each col frame_x = 0; while (frame_x < self.FIRE_W) : (frame_x += 1) { //each character rendered is actually to rows of 'pixels' // - "hi" (current px row => fg char) // - "low" (next row => bg color) const px_hi = self.screen_buf[frame_y * self.FIRE_W + frame_x]; const px_lo = self.screen_buf[(frame_y + 1) * self.FIRE_W + frame_x]; self.plane.set_fg_palindex(fire_palette[px_hi]) catch {}; self.plane.set_bg_palindex(fire_palette[px_lo]) catch {}; _ = self.plane.putstr(px) catch {}; } self.plane.cursor_move_yx(-1, 0) catch {}; self.plane.cursor_move_rel(1, 0) catch {}; } } };