flow/src/tui/status/modestate.zig
CJ van den Berg 0dd9cb179e feat: open the command palette when clicking the modestate widget
Instead of switching input modes, which can now be done via the
command palette instead.
2024-06-19 17:37:59 +02:00

68 lines
2.3 KiB
Zig

const std = @import("std");
const Allocator = std.mem.Allocator;
const tp = @import("thespian");
const tracy = @import("tracy");
const root = @import("root");
const Plane = @import("renderer").Plane;
const style = @import("renderer").style;
const Widget = @import("../Widget.zig");
const Menu = @import("../Menu.zig");
const Button = @import("../Button.zig");
const command = @import("../command.zig");
const ed = @import("../editor.zig");
const tui = @import("../tui.zig");
pub fn create(a: Allocator, parent: Plane) !Widget {
return Button.create_widget(void, a, parent, .{
.ctx = {},
.label = tui.get_mode(),
.on_click = on_click,
.on_layout = layout,
.on_render = render,
});
}
pub fn layout(_: *void, btn: *Button.State(void)) Widget.Layout {
const name = tui.get_mode();
const width = btn.plane.egc_chunk_width(name, 0);
const padding: usize = if (is_mini_mode()) 3 else 2;
return .{ .static = width + padding };
}
fn is_mini_mode() bool {
return if (tui.current().mini_mode) |_| true else false;
}
fn is_overlay_mode() bool {
return if (tui.current().input_mode_outer) |_| true else false;
}
pub fn render(_: *void, self: *Button.State(void), theme: *const Widget.Theme) bool {
self.plane.set_base_style(" ", if (self.active) theme.editor_cursor else if (self.hover) theme.editor_selection else theme.statusbar_hover);
self.plane.on_styles(style.bold);
self.plane.erase();
self.plane.home();
var buf: [31:0]u8 = undefined;
_ = self.plane.putstr(std.fmt.bufPrintZ(&buf, " {s} ", .{tui.get_mode()}) catch return false) catch {};
if (is_mini_mode())
render_separator(self, theme);
return false;
}
fn render_separator(self: *Button.State(void), theme: *const Widget.Theme) void {
if (theme.statusbar_hover.bg) |bg| self.plane.set_fg_rgb(bg) catch {};
if (theme.statusbar.bg) |bg| self.plane.set_bg_rgb(bg) catch {};
_ = self.plane.putstr("") catch {};
}
fn on_click(_: *void, _: *Button.State(void)) void {
if (is_mini_mode()) {
command.executeName("exit_mini_mode", .{}) catch {};
} else if (is_overlay_mode()) {
command.executeName("exit_overlay_mode", .{}) catch {};
} else {
command.executeName("enter_overlay_mode", command.fmt(.{"command_palette"})) catch {};
}
}