flow/src/renderer/vaxis/Cell.zig

51 lines
1.8 KiB
Zig

const vaxis = @import("vaxis");
const Style = @import("theme").Style;
const Cell = @This();
cell: vaxis.Cell = .{},
pub inline fn set_style(self: *Cell, style_: Style) void {
if (style_.fg) |fg| self.cell.style.fg = vaxis.Cell.Color.rgbFromUint(fg);
if (style_.bg) |bg| self.cell.style.bg = vaxis.Cell.Color.rgbFromUint(bg);
if (style_.fs) |fs| {
self.cell.style.ul = .default;
self.cell.style.ul_style = .off;
self.cell.style.bold = false;
self.cell.style.dim = false;
self.cell.style.italic = false;
self.cell.style.blink = false;
self.cell.style.reverse = false;
self.cell.style.invisible = false;
self.cell.style.strikethrough = false;
switch (fs) {
.normal => {},
.bold => self.cell.style.bold = true,
.italic => self.cell.style.italic = true,
.underline => self.cell.style.ul_style = .single,
.undercurl => self.cell.style.ul_style = .curly,
.strikethrough => self.cell.style.strikethrough = true,
}
}
}
pub inline fn set_style_fg(self: *Cell, style_: Style) void {
if (style_.fg) |fg| self.cell.style.fg = vaxis.Cell.Color.rgbFromUint(fg);
}
pub inline fn set_style_bg(self: *Cell, style_: Style) void {
if (style_.bg) |bg| self.cell.style.bg = vaxis.Cell.Color.rgbFromUint(bg);
}
pub inline fn set_fg_rgb(self: *Cell, arg_rgb: c_uint) !void {
self.cell.style.fg = vaxis.Cell.Color.rgbFromUint(@intCast(arg_rgb));
}
pub inline fn set_bg_rgb(self: *Cell, arg_rgb: c_uint) !void {
self.cell.style.bg = vaxis.Cell.Color.rgbFromUint(@intCast(arg_rgb));
}
pub fn columns(self: *const Cell) usize {
// return if (self.cell.char.width == 0) self.window.gwidth(self.cell.char.grapheme) else self.cell.char.width; // FIXME?
return self.cell.char.width;
}