thespian/test/ip_tcp_client_server.zig

330 lines
13 KiB
Zig

const std = @import("std");
const thespian = @import("thespian");
const Allocator = std.mem.Allocator;
const exit = thespian.exit;
const exit_normal = thespian.exit_normal;
const exit_error = thespian.exit_error;
const result = thespian.result;
const unexpected = thespian.unexpected;
const pid = thespian.pid;
const pid_ref = thespian.pid_ref;
const self_pid = thespian.self_pid;
const Receiver = thespian.Receiver;
const spawn_link = thespian.spawn_link;
const message = thespian.message;
const extract = thespian.extract;
const socket = thespian.socket;
const tcp_acceptor = thespian.tcp_acceptor;
const tcp_connector = thespian.tcp_connector;
const in6addr_loopback = thespian.in6addr_loopback;
const ClientConnection = struct {
allocator: Allocator,
sock: socket,
client_pid: pid,
receiver: Receiver(*@This()),
const Args = struct { allocator: Allocator, fd: i32, client_pid: pid };
fn start(args: Args) result {
std.log.err("ClientConnection.start entered fd={d}", .{args.fd});
const sock = socket.init("client_connection", args.fd) catch |e| {
std.log.err("ClientConnection.start socket.init FAILED: {any}", .{e});
return exit_error(e, @errorReturnTrace());
};
std.log.err("ClientConnection.start socket created", .{});
var self = args.allocator.create(@This()) catch |e| return exit_error(e, @errorReturnTrace());
self.* = .{
.allocator = args.allocator,
.sock = sock,
.client_pid = args.client_pid,
.receiver = .init(receive_safe, self),
};
errdefer self.deinit();
self.sock.read() catch |e| {
std.log.err("ClientConnection.start sock.read FAILED: {any}", .{e});
return exit_error(e, @errorReturnTrace());
};
std.log.err("ClientConnection.start calling receive()", .{});
thespian.receive(&self.receiver);
std.log.err("ClientConnection.start returning", .{});
}
fn deinit(self: *@This()) void {
self.sock.deinit();
self.client_pid.deinit();
self.allocator.destroy(self);
std.log.err("ClientConnection.deinit: client connection destroyed", .{});
}
fn receive_safe(self: *@This(), from: pid_ref, m: message) result {
errdefer self.deinit();
self.receive(from, m) catch |e| return exit_error(e, @errorReturnTrace());
}
fn receive(self: *@This(), _: pid_ref, m: message) !void {
std.log.err("ClientConnection.receive msg={f}", .{m});
var buf: []const u8 = "";
var written: i64 = 0;
if (try m.match(.{ "socket", "client_connection", "read_complete", extract(&buf) })) {
std.log.err("ClientConnection.receive: read_complete buf={s}", .{buf});
try std.testing.expectEqualSlices(u8, "ping", buf);
try self.sock.write("pong");
// try self.sock.read();
} else if (try m.match(.{ "socket", "client_connection", "write_complete", extract(&written) })) {
std.log.err("ClientConnection.receive: write_complete written={d}", .{written});
try std.testing.expectEqual(4, written);
// wait for server to close - must keep a read pending to detect it
// try self.sock.read();
} else if (try m.match(.{ "socket", "client_connection", "closed" })) {
std.log.err("ClientConnection.receive: closed, sending done", .{});
_ = self.client_pid.send(.{ "client_connection", "done" }) catch {};
return exit("success");
} else {
std.log.err("ClientConnection.receive: UNEXPECTED msg={f}", .{m});
return unexpected(m);
}
}
};
const Client = struct {
allocator: Allocator,
connector: tcp_connector,
server_pid: pid,
receiver: Receiver(*@This()),
const Args = struct { allocator: Allocator, server_pid: pid, port: u16 };
fn start(args: Args) result {
return init(args) catch |e| return exit_error(e, @errorReturnTrace());
}
fn init(args: Args) !void {
std.log.err("Client.init entered port={d}", .{args.port});
const connector: tcp_connector = try .init("client");
var self = try args.allocator.create(@This());
self.* = .{
.allocator = args.allocator,
.connector = connector,
.server_pid = args.server_pid,
.receiver = .init(receive_safe, self),
};
errdefer self.deinit();
try self.connector.connect(in6addr_loopback, args.port);
std.log.err("Client.init connect() called, calling receive()", .{});
thespian.receive(&self.receiver);
std.log.err("Client.init returning", .{});
}
fn deinit(self: *@This()) void {
self.server_pid.deinit();
self.allocator.destroy(self);
std.log.err("Client.deinit: client destroyed", .{});
}
fn receive_safe(self: *@This(), from: pid_ref, m: message) result {
errdefer self.deinit();
self.receive(from, m) catch |e| return exit_error(e, @errorReturnTrace());
}
fn receive(self: *@This(), _: pid_ref, m: message) !void {
std.log.err("Client.receive msg={f}", .{m});
var fd: i32 = 0;
if (try m.match(.{ "connector", "client", "connected", extract(&fd) })) {
std.log.err("Client.receive: connected fd={d}, spawning ClientConnection", .{fd});
_ = try spawn_link(self.allocator, ClientConnection.Args{
.allocator = self.allocator,
.fd = fd,
.client_pid = self_pid().clone(),
}, ClientConnection.start, "client_connection");
std.log.err("Client.receive: ClientConnection spawned", .{});
} else if (try m.match(.{ "client_connection", "done" })) {
std.log.err("Client.receive: client_connection done, exiting", .{});
_ = try self.server_pid.send(.{ "client", "done" });
return exit_normal();
} else {
std.log.err("Client.receive: UNEXPECTED msg={f}", .{m});
return unexpected(m);
}
}
};
const ServerConnection = struct {
allocator: Allocator,
sock: socket,
server_pid: pid,
receiver: Receiver(*@This()),
const Args = struct { allocator: Allocator, fd: i32, server_pid: pid };
fn start(args: Args) result {
return init(args) catch |e| return exit_error(e, @errorReturnTrace());
}
fn init(args: Args) !void {
std.log.err("ServerConnection.init entered fd={d}", .{args.fd});
const sock = try socket.init("server_connection", args.fd);
var self = try args.allocator.create(@This());
self.* = .{
.allocator = args.allocator,
.sock = sock,
.server_pid = args.server_pid,
.receiver = .init(receive_safe, self),
};
errdefer self.deinit();
try self.sock.write("ping");
std.log.err("ServerConnection.init write(ping) called, calling receive()", .{});
thespian.receive(&self.receiver);
std.log.err("ServerConnection.init returning", .{});
}
fn deinit(self: *@This()) void {
self.sock.deinit();
self.server_pid.deinit();
self.allocator.destroy(self);
std.log.err("ServerConnection.deinit: server connection destroyed", .{});
}
fn receive_safe(self: *@This(), from: pid_ref, m: message) result {
errdefer self.deinit();
self.receive(from, m) catch |e| return exit_error(e, @errorReturnTrace());
}
fn receive(self: *@This(), _: pid_ref, m: message) !void {
std.log.err("ServerConnection.receive msg={f}", .{m});
var buf: []const u8 = "";
var written: i64 = 0;
if (try m.match(.{ "socket", "server_connection", "write_complete", extract(&written) })) {
std.log.err("ServerConnection.receive: write_complete written={d}", .{written});
try std.testing.expectEqual(4, written);
// ping sent, start reading
try self.sock.read();
} else if (try m.match(.{ "socket", "server_connection", "read_complete", extract(&buf) })) {
std.log.err("ServerConnection.receive: read_complete buf={s}", .{buf});
try std.testing.expectEqualSlices(u8, "pong", buf);
// received pong, close socket
try self.sock.close();
} else if (try m.match(.{ "socket", "server_connection", "closed" })) {
std.log.err("ServerConnection.receive: closed, sending done", .{});
self.server_pid.send(.{ "server_connection", "done" }) catch |e| return exit_error(e, @errorReturnTrace());
return exit("success");
} else {
std.log.err("ServerConnection.receive: UNEXPECTED msg={f}", .{m});
return unexpected(m);
}
}
};
const Server = struct {
allocator: Allocator,
acceptor: tcp_acceptor,
client_done: bool = false,
server_conn_done: bool = false,
acceptor_closed: bool = false,
receiver: Receiver(*@This()),
const Args = struct { allocator: Allocator };
fn start(args: Args) result {
return init(args) catch |e| exit_error(e, @errorReturnTrace());
}
fn init(args: Args) !void {
std.log.err("Server.init entered", .{});
const acceptor: tcp_acceptor = try .init("server");
var self = try args.allocator.create(@This());
self.* = .{
.allocator = args.allocator,
.acceptor = acceptor,
.receiver = .init(receive_safe, self),
};
errdefer self.deinit();
const port = try self.acceptor.listen(in6addr_loopback, 0);
std.log.err("Server.init listening on port={d}", .{port});
_ = try spawn_link(args.allocator, Client.Args{
.allocator = args.allocator,
.server_pid = self_pid().clone(),
.port = port,
}, Client.start, "client");
std.log.err("Server.init Client spawned, calling receive()", .{});
thespian.receive(&self.receiver);
std.log.err("Server.init returning", .{});
}
fn deinit(self: *@This()) void {
self.acceptor.deinit();
self.allocator.destroy(self);
std.log.err("Server.deinit: server destroyed", .{});
}
fn receive_safe(self: *@This(), from: pid_ref, m: message) result {
errdefer self.deinit();
self.receive(from, m) catch |e| return exit_error(e, @errorReturnTrace());
}
fn receive(self: *@This(), _: pid_ref, m: message) !void {
std.log.err("Server.receive msg={f}", .{m});
var fd: i32 = 0;
if (try m.match(.{ "acceptor", "server", "accept", extract(&fd) })) {
std.log.err("Server.receive: accept fd={d}, spawning ServerConnection", .{fd});
_ = try spawn_link(self.allocator, ServerConnection.Args{
.allocator = self.allocator,
.fd = fd,
.server_pid = self_pid().clone(),
}, ServerConnection.start, "server_connection");
std.log.err("Server.receive: ServerConnection spawned, closing acceptor", .{});
try self.acceptor.close();
} else if (try m.match(.{ "acceptor", "server", "closed" })) {
std.log.err("Server.receive: acceptor closed (flags: client={} conn={})", .{ self.client_done, self.server_conn_done });
self.acceptor_closed = true;
} else if (try m.match(.{ "client", "done" })) {
std.log.err("Server.receive: client done (flags: acceptor={} conn={})", .{ self.acceptor_closed, self.server_conn_done });
self.client_done = true;
} else if (try m.match(.{ "server_connection", "done" })) {
std.log.err("Server.receive: server_connection done (flags: acceptor={} client={})", .{ self.acceptor_closed, self.client_done });
self.server_conn_done = true;
} else {
std.log.err("Server.receive: UNEXPECTED msg={f}", .{m});
return unexpected(m);
}
if (self.acceptor_closed and self.client_done and self.server_conn_done) {
std.log.err("Server.receive: all done, exiting with 'success'", .{});
return exit("success");
}
}
};
test "ip_tcp_client_server test" {
const allocator = std.testing.allocator;
var ctx = try thespian.context.init(allocator);
defer ctx.deinit();
var success = false;
var exit_handler = thespian.make_exit_handler(&success, struct {
fn handle(ok: *bool, status: []const u8) void {
if (std.mem.eql(u8, status, "success")) {
ok.* = true;
std.log.err("EXITED: {s}", .{status});
} else {
std.log.err("EXITED: {s}", .{status});
}
}
}.handle);
_ = try ctx.spawn_link(Server.Args{ .allocator = allocator }, Server.start, "ip_tcp_client_server", &exit_handler, null);
ctx.run();
if (!success) return error.TestFailed;
}