feat(gui): M2 - sokol_gfx GPU backend initialised from wio window

Implements milestone 2 of the wio+sokol_gfx cross-platform GUI renderer:

- build.zig.zon: add wio and sokol-zig as lazy path dependencies
- build.zig: wire -Drenderer=gui - creates modules for gpu, app, and the
  stub rasterizer; links sokol_clib against system GL/X11/Xi/Xcursor/ALSA
  (requires: libgl-dev libx11-dev libxi-dev libxcursor-dev libasound2-dev)
- src/gui/gpu/builtin.glsl.zig: hand-crafted GLCORE ShaderDesc with a
  full-screen-quad vertex stage and a cell-grid fragment stage; Y-flip via
  row_count*cell_size_y; FsParams as 4 INT uniforms; RGBA32UI cell texture
  and R8 glyph-atlas texture with NONFILTERING samplers
- src/gui/gpu/gpu.zig: sokol_gfx backend mirroring the d3d11 backend;
  TRIANGLE_STRIP pipeline, CPU-side glyph atlas shadow, per-frame cell
  texture update via sg.updateImage
- src/gui/rasterizer/stub.zig: blank-glyph stub rasterizer for M2 testing
- src/gui/wio/app.zig: wio event loop + thespian bridge; creates a core
  OpenGL 3.3 context, calls sg.setup/gpu.init, sends RDR messages for
  WindowCreated/Resize/keyboard/mouse events, renders on screen_pending
- src/gui/wio/input.zig: wio Button → Flow codepoint/mouse-button mapping
- src/renderer/gui/renderer.zig: standard renderer interface consumed by
  tui.zig; dispatches RDR events, delegates font/cursor/clipboard to app
This commit is contained in:
CJ van den Berg 2026-03-29 15:34:58 +02:00
parent 9c66b19650
commit 39b482b2e0
Signed by: neurocyte
GPG key ID: 8EB1E1BB660E3FB9
8 changed files with 1634 additions and 3 deletions

View file

@ -42,6 +42,14 @@
.hash = "zigwin32-25.0.28-preview-AAAAAICM5AMResOGQnQ85mfe60TTOQeMtt7GRATUOKoP",
.lazy = true,
},
.wio = .{
.path = "../flow-deps/wio",
.lazy = true,
},
.sokol = .{
.path = "../flow-deps/sokol-zig",
.lazy = true,
},
.diffz = .{
.url = "git+https://github.com/ziglibs/diffz.git#fbdf690b87db6b1142bbce6d4906f90b09ce60bb",
.hash = "diffz-0.0.1-G2tlIezMAQBwGNGDs7Hn_N25dWSjEzgR_FAx9GFAvCuZ",