fix(gui): shader build
This commit is contained in:
parent
ae0f62c3bf
commit
996e6714ba
1 changed files with 5 additions and 5 deletions
|
|
@ -36,12 +36,12 @@ const fs_src =
|
|||
\\uniform usampler2D cell_tex_cell_smp;
|
||||
\\out vec4 frag_color;
|
||||
\\
|
||||
\\vec4 unpack_rgba(uint packed) {
|
||||
\\vec4 unpack_rgba(uint v) {
|
||||
\\ return vec4(
|
||||
\\ float((packed >> 24u) & 255u) / 255.0,
|
||||
\\ float((packed >> 16u) & 255u) / 255.0,
|
||||
\\ float((packed >> 8u) & 255u) / 255.0,
|
||||
\\ float( packed & 255u) / 255.0
|
||||
\\ float((v >> 24u) & 255u) / 255.0,
|
||||
\\ float((v >> 16u) & 255u) / 255.0,
|
||||
\\ float((v >> 8u) & 255u) / 255.0,
|
||||
\\ float( v & 255u) / 255.0
|
||||
\\ );
|
||||
\\}
|
||||
\\
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue