fix(gui): shader build
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ae0f62c3bf
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1 changed files with 5 additions and 5 deletions
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@ -36,12 +36,12 @@ const fs_src =
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\\uniform usampler2D cell_tex_cell_smp;
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\\uniform usampler2D cell_tex_cell_smp;
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\\out vec4 frag_color;
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\\out vec4 frag_color;
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\\
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\\
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\\vec4 unpack_rgba(uint packed) {
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\\vec4 unpack_rgba(uint v) {
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\\ return vec4(
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\\ return vec4(
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\\ float((packed >> 24u) & 255u) / 255.0,
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\\ float((v >> 24u) & 255u) / 255.0,
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\\ float((packed >> 16u) & 255u) / 255.0,
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\\ float((v >> 16u) & 255u) / 255.0,
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\\ float((packed >> 8u) & 255u) / 255.0,
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\\ float((v >> 8u) & 255u) / 255.0,
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\\ float( packed & 255u) / 255.0
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\\ float( v & 255u) / 255.0
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\\ );
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\\ );
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\\}
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\\}
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\\
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\\
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