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091345fd02
| Author | SHA1 | Date | |
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| 091345fd02 | |||
| 4ca31b0f75 | |||
| 6faea2ef02 | |||
| f484ea0b57 | |||
| 45db14f894 | |||
| ce85a73063 |
7 changed files with 164 additions and 36 deletions
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@ -606,6 +606,7 @@ pub fn build_exe(
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.{ .name = "app", .module = app_mod },
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.{ .name = "tuirenderer", .module = tui_renderer_mod },
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.{ .name = "vaxis", .module = vaxis_mod },
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.{ .name = "rasterizer", .module = truetype_rasterizer_mod },
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},
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});
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break :blk mod;
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@ -213,6 +213,9 @@ pub const WindowState = struct {
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c.deinit(global.glyph_cache_arena.allocator());
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_ = global.glyph_cache_arena.reset(.retain_capacity);
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state.glyph_index_cache = null;
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// cell_buf was allocated from the arena; clear it so the next
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// resize doesn't memcpy from the now-freed memory.
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state.cell_buf = .{};
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}
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}
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@ -7,3 +7,12 @@ pub fn findFont(allocator: std.mem.Allocator, name: []const u8) ![]u8 {
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else => error.FontFinderNotSupported,
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};
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}
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/// Returns a sorted, deduplicated list of monospace font family names.
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/// Caller owns the returned slice and each string within it.
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pub fn listFonts(allocator: std.mem.Allocator) ![][]u8 {
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return switch (builtin.os.tag) {
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.linux => @import("font_finder/linux.zig").list(allocator),
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else => error.FontFinderNotSupported,
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};
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}
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@ -3,6 +3,56 @@ const fc = @cImport({
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@cInclude("fontconfig/fontconfig.h");
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});
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/// Returns a sorted, deduplicated list of monospace font family names.
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/// Caller owns the returned slice and each string within it.
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pub fn list(allocator: std.mem.Allocator) ![][]u8 {
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const config = fc.FcInitLoadConfigAndFonts() orelse return error.FontconfigInit;
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defer fc.FcConfigDestroy(config);
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const pat = fc.FcPatternCreate() orelse return error.OutOfMemory;
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defer fc.FcPatternDestroy(pat);
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_ = fc.FcPatternAddInteger(pat, fc.FC_SPACING, fc.FC_MONO);
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const os = fc.FcObjectSetCreate() orelse return error.OutOfMemory;
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defer fc.FcObjectSetDestroy(os);
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_ = fc.FcObjectSetAdd(os, fc.FC_FAMILY);
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const font_set = fc.FcFontList(config, pat, os) orelse return error.OutOfMemory;
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defer fc.FcFontSetDestroy(font_set);
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var names: std.ArrayList([]u8) = .empty;
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errdefer {
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for (names.items) |n| allocator.free(n);
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names.deinit(allocator);
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}
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for (0..@intCast(font_set.*.nfont)) |i| {
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var family: [*c]fc.FcChar8 = undefined;
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if (fc.FcPatternGetString(font_set.*.fonts[i], fc.FC_FAMILY, 0, &family) != fc.FcResultMatch)
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continue;
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try names.append(allocator, try allocator.dupe(u8, std.mem.sliceTo(family, 0)));
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}
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const result = try names.toOwnedSlice(allocator);
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std.mem.sort([]u8, result, {}, struct {
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fn lessThan(_: void, a: []u8, b: []u8) bool {
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return std.ascii.lessThanIgnoreCase(a, b);
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}
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}.lessThan);
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// Remove adjacent duplicates that survived the sort.
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var w: usize = 0;
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for (result) |name| {
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if (w == 0 or !std.ascii.eqlIgnoreCase(result[w - 1], name)) {
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result[w] = name;
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w += 1;
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} else {
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allocator.free(name);
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}
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}
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return result[0..w];
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}
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pub fn find(allocator: std.mem.Allocator, name: []const u8) ![]u8 {
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const config = fc.FcInitLoadConfigAndFonts() orelse return error.FontconfigInit;
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defer fc.FcConfigDestroy(config);
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@ -1,7 +1,7 @@
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const std = @import("std");
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const TrueType = @import("TrueType");
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const XY = @import("xy").XY;
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const font_finder = @import("font_finder.zig");
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pub const font_finder = @import("font_finder.zig");
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const Self = @This();
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@ -42,6 +42,10 @@ var font_name_len: usize = 0;
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var font_dirty: std.atomic.Value(bool) = .init(true);
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var stop_requested: std.atomic.Value(bool) = .init(false);
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// HiDPI scale factor (logical → physical pixels). Updated from wio .scale events.
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// Only read/written on the wio thread after initialisation.
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var dpi_scale: f32 = 1.0;
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// Window title (written from TUI thread, applied by wio thread)
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var title_mutex: std.Thread.Mutex = .{};
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var title_buf: [512]u8 = undefined;
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@ -198,6 +202,10 @@ pub fn setMouseCursor(shape: vaxis.Mouse.Shape) void {
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wio.cancelWait();
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}
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pub fn getFontName() []const u8 {
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return if (font_name_len > 0) font_name_buf[0..font_name_len] else "monospace";
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}
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pub fn requestAttention() void {
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attention_pending.store(true, .release);
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wio.cancelWait();
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@ -205,10 +213,34 @@ pub fn requestAttention() void {
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// ── Internal helpers (wio thread only) ────────────────────────────────────
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const CellPos = struct {
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col: i32,
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row: i32,
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xoff: i32,
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yoff: i32,
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};
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fn pixelToCellPos(pos: wio.Position) CellPos {
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// Mouse positions are in logical pixels; cell_size is in physical pixels.
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// Scale up to physical before dividing so that col/row and sub-cell offsets
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// are all expressed in physical pixels, matching the GPU coordinate space.
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const x: i32 = @intFromFloat(@as(f32, @floatFromInt(pos.x)) * dpi_scale);
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const y: i32 = @intFromFloat(@as(f32, @floatFromInt(pos.y)) * dpi_scale);
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const cw: i32 = wio_font.cell_size.x;
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const ch: i32 = wio_font.cell_size.y;
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return .{
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.col = @divTrunc(x, cw),
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.row = @divTrunc(y, ch),
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.xoff = @mod(x, cw),
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.yoff = @mod(y, ch),
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};
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}
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// Reload wio_font from current settings. Called only from the wio thread.
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fn reloadFont() void {
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const name = if (font_name_len > 0) font_name_buf[0..font_name_len] else "monospace";
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wio_font = gpu.loadFont(name, font_size_px) catch return;
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const size_physical: u16 = @intFromFloat(@round(@as(f32, @floatFromInt(font_size_px)) * dpi_scale));
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wio_font = gpu.loadFont(name, @max(size_physical, 4)) catch return;
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}
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// Check dirty flag and reload if needed.
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@ -278,19 +310,28 @@ fn wioLoop() void {
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};
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defer gpu.deinit();
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// Load the initial font on the wio thread (gpu.init must be done first).
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reloadFont();
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var state = gpu.WindowState.init();
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defer state.deinit();
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// Current window size in pixels (updated by size_physical events)
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// Current window sizes (updated by size_* events).
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var win_size: wio.Size = .{ .width = 1280, .height = 720 };
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// Cell grid dimensions (updated on resize)
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var cell_width: u16 = 80;
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var cell_height: u16 = 24;
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// Drain the initial wio events (scale + size_*) that are queued synchronously
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// during createWindow. This ensures dpi_scale and win_size are correct before
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// the first reloadFont / sendResize, avoiding a brief render at the wrong scale.
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while (window.getEvent()) |event| {
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switch (event) {
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.scale => |s| dpi_scale = s,
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.size_physical => |sz| win_size = sz,
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else => {},
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}
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}
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// Notify the tui that the window is ready
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reloadFont();
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sendResize(win_size, &state, &cell_width, &cell_height);
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tui_pid.send(.{ "RDR", "WindowCreated", @as(usize, 0) }) catch {};
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@ -310,6 +351,10 @@ fn wioLoop() void {
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.close => {
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running = false;
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},
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.scale => |s| {
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dpi_scale = s;
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font_dirty.store(true, .release);
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},
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.size_physical => |sz| {
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win_size = sz;
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sendResize(sz, &state, &cell_width, &cell_height);
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@ -318,20 +363,15 @@ fn wioLoop() void {
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held_buttons.press(btn);
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const mods = input_translate.Mods.fromButtons(held_buttons);
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if (input_translate.mouseButtonId(btn)) |mb_id| {
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const col: i32 = @intCast(mouse_pos.x);
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const row: i32 = @intCast(mouse_pos.y);
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const col_cell: i32 = @intCast(@divTrunc(col, wio_font.cell_size.x));
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const row_cell: i32 = @intCast(@divTrunc(row, wio_font.cell_size.y));
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const xoff: i32 = @intCast(@mod(col, wio_font.cell_size.x));
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const yoff: i32 = @intCast(@mod(row, wio_font.cell_size.y));
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const cp = pixelToCellPos(mouse_pos);
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tui_pid.send(.{
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"RDR", "B",
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@as(u8, 1), // press
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mb_id,
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col_cell,
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row_cell,
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xoff,
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yoff,
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cp.col,
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cp.row,
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cp.xoff,
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cp.yoff,
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}) catch {};
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} else {
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const base_cp = input_translate.codepointFromButton(btn, .{});
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@ -351,20 +391,15 @@ fn wioLoop() void {
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held_buttons.release(btn);
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const mods = input_translate.Mods.fromButtons(held_buttons);
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if (input_translate.mouseButtonId(btn)) |mb_id| {
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const col: i32 = @intCast(mouse_pos.x);
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const row: i32 = @intCast(mouse_pos.y);
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const col_cell: i32 = @intCast(@divTrunc(col, wio_font.cell_size.x));
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const row_cell: i32 = @intCast(@divTrunc(row, wio_font.cell_size.y));
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const xoff: i32 = @intCast(@mod(col, wio_font.cell_size.x));
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const yoff: i32 = @intCast(@mod(row, wio_font.cell_size.y));
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const cp = pixelToCellPos(mouse_pos);
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tui_pid.send(.{
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"RDR", "B",
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@as(u8, 3), // release
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mb_id,
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col_cell,
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row_cell,
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xoff,
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yoff,
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cp.col,
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cp.row,
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cp.xoff,
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cp.yoff,
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}) catch {};
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} else {
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const base_cp = input_translate.codepointFromButton(btn, .{});
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@ -383,21 +418,22 @@ fn wioLoop() void {
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},
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.mouse => |pos| {
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mouse_pos = pos;
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const col_cell: i32 = @intCast(@divTrunc(@as(i32, @intCast(pos.x)), wio_font.cell_size.x));
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const row_cell: i32 = @intCast(@divTrunc(@as(i32, @intCast(pos.y)), wio_font.cell_size.y));
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const xoff: i32 = @intCast(@mod(@as(i32, @intCast(pos.x)), wio_font.cell_size.x));
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const yoff: i32 = @intCast(@mod(@as(i32, @intCast(pos.y)), wio_font.cell_size.y));
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const cp = pixelToCellPos(pos);
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if (input_translate.heldMouseButtonId(held_buttons)) |mb_id| {
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tui_pid.send(.{ "RDR", "D", mb_id, col_cell, row_cell, xoff, yoff }) catch {};
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tui_pid.send(.{ "RDR", "D", mb_id, cp.col, cp.row, cp.xoff, cp.yoff }) catch {};
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} else {
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tui_pid.send(.{ "RDR", "M", col_cell, row_cell, xoff, yoff }) catch {};
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tui_pid.send(.{ "RDR", "M", cp.col, cp.row, cp.xoff, cp.yoff }) catch {};
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}
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},
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.scroll_vertical => |dy| {
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const btn_id: u8 = if (dy < 0) 64 else 65; // up / down scroll
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const col_cell: i32 = @intCast(@divTrunc(@as(i32, @intCast(mouse_pos.x)), wio_font.cell_size.x));
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const row_cell: i32 = @intCast(@divTrunc(@as(i32, @intCast(mouse_pos.y)), wio_font.cell_size.y));
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tui_pid.send(.{ "RDR", "B", @as(u8, 1), btn_id, col_cell, row_cell, @as(i32, 0), @as(i32, 0) }) catch {};
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const cp = pixelToCellPos(mouse_pos);
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tui_pid.send(.{ "RDR", "B", @as(u8, 1), btn_id, cp.col, cp.row, cp.xoff, cp.yoff }) catch {};
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},
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.scroll_horizontal => |dx| {
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const btn_id: u8 = if (dx < 0) 66 else 67; // left / right scroll
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const cp = pixelToCellPos(mouse_pos);
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tui_pid.send(.{ "RDR", "B", @as(u8, 1), btn_id, cp.col, cp.row, cp.xoff, cp.yoff }) catch {};
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},
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.focused => window.enableTextInput(.{}),
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.unfocused => window.disableTextInput(),
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@ -381,7 +381,36 @@ pub fn reset_fontface(self: *Self) void {
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}
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pub fn get_fontfaces(self: *Self) void {
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_ = self;
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const font_finder = @import("rasterizer").font_finder;
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const dispatch = self.dispatch_event orelse return;
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// Report the current font first.
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if (self.fmtmsg(.{ "fontface", "current", app.getFontName() })) |msg|
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dispatch(self.handler_ctx, msg)
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else |_| {}
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// Enumerate all available monospace fonts and report each one.
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const names = font_finder.listFonts(self.allocator) catch {
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// If enumeration fails, still close the palette with "done".
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if (self.fmtmsg(.{ "fontface", "done" })) |msg|
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dispatch(self.handler_ctx, msg)
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else |_| {}
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return;
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};
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defer {
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for (names) |n| self.allocator.free(n);
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self.allocator.free(names);
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}
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for (names) |name| {
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if (self.fmtmsg(.{ "fontface", name })) |msg|
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dispatch(self.handler_ctx, msg)
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else |_| {}
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}
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if (self.fmtmsg(.{ "fontface", "done" })) |msg|
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dispatch(self.handler_ctx, msg)
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else |_| {}
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}
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pub fn set_terminal_cursor_color(self: *Self, color: Color) void {
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